View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002412 | FSSCP | HUD | public | 2011-03-10 01:16 | 2011-05-30 06:48 |
Reporter | Axem | Assigned To | Goober5000 | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | Antipodes 7 | ||||
Target Version | 3.6.14 | ||||
Summary | 0002412: Game CTDs when a long enough message is sent | ||||
Description | When I try to send the message "WORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDS" the game crashes without any error message in release and debug builds. This doesn't happen in 3.6.12. But if I break the message up a bit with spaces, its fine. This will try to send 100 chars without any spaces, game will CTD. http://lazymodders.fsmods.net/files/hudbugs2a.fs2 This will try to send the same message, only with spaces breaking it up (119 chars total). Game doesn't CTD. http://lazymodders.fsmods.net/files/hudbugs2b.fs2 | ||||
Tags | No tags attached. | ||||
|
The "sanity check" designed to prevent a crash wasn't correctly written. I fixed it, so the extra-long word will now display (though since it's too long, it will be ugly). |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-03-10 01:16 | Axem | New Issue | |
2011-03-31 17:13 | chief1983 | Target Version | => 3.6.14 |
2011-05-30 06:48 | Goober5000 | Note Added: 0012697 | |
2011-05-30 06:48 | Goober5000 | Assigned To | => Goober5000 |
2011-05-30 06:48 | Goober5000 | Status | new => resolved |
2011-05-30 06:48 | Goober5000 | Resolution | open => fixed |