View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000237 | FSSCP | multiplayer | public | 2004-08-09 11:21 | 2005-09-06 00:02 |
| Reporter | Tepa | Assigned To | Kazan | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000237: multiplayer score countin/saving | ||||
| Description | this is how the scorecount goes atm if i am able explain it understandable way u start play game with 1000 pts then play 1 mission that gives 1000 so your score is now 2000 but instead you dont jump off to visit main hall and play 1 more that gives lets say 500pts in logically u should now have 2500 BUT scp seems to delete that 1000pts mission totally and puts that last flown as valid so stats to say 1500 | ||||
| Additional Information | all builds sofar upto 01082004_r | ||||
| Tags | No tags attached. | ||||
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So it's resetting or deleting scores between games in the same session, if i read that correctly. The host is never dropping back to the main hal, just keeps hosting games from the ingame lobby. |
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yes it resets if not droppin in mainhall and includes host and clients |
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i'll run the stats save through a debugger |
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Resolution? |
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This is also the case with kills |
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Reminder sent to Kazan You still fixing bugs? |
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AFAIK this is a client-side bug only and the server [fs2netd] has the right score edited on: 07-29-05 08:47 |
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So aren't you handling the client side code too? |
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I am - but i haven't found the cause of this bug |
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Can someone ask the multiplayer community if they agree that a server side display being correct is "ok" for now? This all may become moot if we ever get PXO working again. |
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committing a potential fix.. will someone who plays multi regularily please test this |
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Since we don't have a tester list, Kazan, it's pretty much your responsibility to find someone to test this. ;) |
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Kazan, it's been nearly a week since you posted. You have the responsibility to make sure your fix works. If that includes recruiting testers, then it's your responsibility to recruit testers. |
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resolved |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-08-09 11:21 | Tepa | New Issue | |
| 2004-08-09 11:58 | administrator | Assigned To | => Kazan |
| 2004-08-09 11:58 | administrator | Status | new => assigned |
| 2004-08-09 12:00 | administrator | Note Added: 0001138 | |
| 2004-08-10 18:32 | Tepa | Note Added: 0001141 | |
| 2005-03-01 05:04 | Kazan | Note Added: 0001714 | |
| 2005-03-14 13:58 | administrator | Note Added: 0001895 | |
| 2005-05-01 05:08 | EVO_Steven | Note Added: 0002294 | |
| 2005-07-29 04:25 | Goober5000 | Note Added: 0002898 | |
| 2005-07-29 12:47 | Kazan | Note Added: 0002903 | |
| 2005-07-29 12:47 | Kazan | Note Edited: 0002903 | |
| 2005-07-29 16:23 | Goober5000 | Note Added: 0002906 | |
| 2005-07-29 17:54 | Kazan | Note Added: 0002907 | |
| 2005-08-26 21:32 | Inquisitor | Note Added: 0003186 | |
| 2005-08-26 23:33 | Kazan | Note Added: 0003187 | |
| 2005-08-30 15:26 | Goober5000 | Note Added: 0003209 | |
| 2005-09-04 04:58 | Goober5000 | Note Added: 0003257 | |
| 2005-09-06 00:02 | Kazan | Status | assigned => resolved |
| 2005-09-06 00:02 | Kazan | Resolution | open => fixed |
| 2005-09-06 00:02 | Kazan | Note Added: 0003271 |