View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0002364 | FSSCP | graphics | public | 2010-12-30 21:47 | 2012-12-18 19:36 |
Reporter | FUBAR-BDHR | Assigned To | Valathil | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.13 | ||||
Summary | 0002364: Thruster cones on weapons do not work | ||||
Description | Well the lab kind of does. It will draw the cones but only uses the effect defined for the first species in species_defs. It ignores all other species and even $Thruster Flame Effect: defined for that weapon in weapons.tbl. In game no cones are rendered. Tested with near retail data. I say near because you really can't see it with the glows and trails turned on. To reproduce take any secondary (I used the cyclops) and removed the $Trail entry in the table. Then edit the corresponding pof and remove the thruster entry (and glow points if any) so only the modeled cone is left. Fire weapon in a mission. No cone. | ||||
Tags | No tags attached. | ||||
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Looks like they were broke in retail. So V put cones on all the secondary weapons but they never worked. |
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Some additional info. The game will render the cones only if an entry under Thrusters exists in PCS2. The lab will render it either way. |
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On current builds, missiles do use thruster cones and do obey '$Thruster Flame Effect:'. See the screenshot where I forced thruster01a.ani on a rockeye. http://i282.photobucket.com/albums/kk264/mjnmixael/Private/ImageBin-13_zps3c0793fb.jpg Additionally, of course weapons don't obey any other specie's defined thruster texture because weapons aren't sorted by species in any specific way that the game knows, as far as I know. Finally, an update of this ticket is actually that the Lab doesn't obey '$Thruster Flame Effect:' at all. I've attached a weapons.tbl that forces the rockeye to use thruster01a.ani (orange instead of blue) to help test/fix that. |
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Fix committed to trunk@9450. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-12-30 21:47 | FUBAR-BDHR | New Issue | |
2010-12-30 22:22 | FUBAR-BDHR | Note Added: 0012581 | |
2011-01-03 08:24 | FUBAR-BDHR | Note Added: 0012585 | |
2012-12-18 03:47 | MjnMixael | Note Added: 0014505 | |
2012-12-18 03:47 | MjnMixael | File Added: weapons.tbl | |
2012-12-18 19:35 | Valathil | Assigned To | => Valathil |
2012-12-18 19:35 | Valathil | Status | new => assigned |
2012-12-18 19:36 | Valathil | Changeset attached | => fs2open trunk r9450 |
2012-12-18 19:36 | Valathil | Note Added: 0014518 | |
2012-12-18 19:36 | Valathil | Status | assigned => resolved |
2012-12-18 19:36 | Valathil | Resolution | open => fixed |