View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002336 | FSSCP | gameplay | public | 2010-11-13 10:31 | 2010-12-06 23:25 |
| Reporter | Dragon_HLP | Assigned To | The_E | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | Antipodes 7 | ||||
| Fixed in Version | 3.6.13 | ||||
| Summary | 0002336: Custom countermeasures do not change when a ship is swapped | ||||
| Description | When a mission has a pool of available ships with multiple custom countermeasures, the game will always use the one assigned to a default player ship on that mission. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-11-13 10:31 | Dragon_HLP | New Issue | |
| 2010-11-13 10:31 | Dragon_HLP | File Added: CMDebug.zip | |
| 2010-12-06 23:25 | The_E | Note Added: 0012501 | |
| 2010-12-06 23:25 | The_E | Status | new => resolved |
| 2010-12-06 23:25 | The_E | Fixed in Version | => 3.6.13 |
| 2010-12-06 23:25 | The_E | Resolution | open => fixed |
| 2010-12-06 23:25 | The_E | Assigned To | => The_E |