View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002331 | FSSCP | HUD | public | 2010-10-26 02:15 | 2010-10-26 10:21 |
| Reporter | Axem | Assigned To | The_E | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | Antipodes 7 | ||||
| Fixed in Version | Antipodes 7 | ||||
| Summary | 0002331: Messages with variables do not update with hud-set-message present | ||||
| Description | I got a weird bug happening with the hud-set-message and variables. If I use hud-set-message at all, variables in messages won't update past their initial value, either through hud-set-message or through normal send-message. But as soon as I take out hud-set-message, everything works fine. Here's a quick mod that shows the problem. Comes with a hud gauge and two missions. One has a timer that tries to use hud-set-message in a number of ways, and the only one that works is using hud-set-text-num taking the variable as a parameter directly. The other is a mission has the same timer set up, just using only send-message and no hud sexps. http://www.sectorgame.com/axem/files/otherstuff/hudbug.rar | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-10-26 02:15 | Axem | New Issue | |
| 2010-10-26 10:21 | The_E | Note Added: 0012436 | |
| 2010-10-26 10:21 | The_E | Status | new => resolved |
| 2010-10-26 10:21 | The_E | Fixed in Version | => Antipodes 7 |
| 2010-10-26 10:21 | The_E | Resolution | open => fixed |
| 2010-10-26 10:21 | The_E | Assigned To | => The_E |