View Issue Details

IDProjectCategoryView StatusLast Update
0002304FSSCPmodelspublic2010-09-27 11:57
ReporterFUBAR-BDHR Assigned ToWanderer  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.6.13 
Summary0002304: Turrets without standard uvec/fvec do not detect collision in proper location
DescriptionAny turret that is not placed with the uvec/fvec combo of 0,1,0/0,0,1 or 0,-1,0/0,0,-1 does not detect collision in the correct place. Check attached pic. The damage spew and debris particles do show in the correct place (except for beam weapons and that is filed under a different report so don't test with beams).
Additional Information3.6.13 custom build but also occurs with 3.6.12
TagsNo tags attached.

Activities

2010-09-04 20:14

 

turret_rotation_bug.jpg (73,919 bytes)   
turret_rotation_bug.jpg (73,919 bytes)   

Wanderer

2010-09-27 11:57

developer   ~0012369

Fix committed to trunk

Issue History

Date Modified Username Field Change
2010-09-04 20:14 FUBAR-BDHR New Issue
2010-09-04 20:14 FUBAR-BDHR File Added: turret_rotation_bug.jpg
2010-09-25 20:22 Wanderer Status new => assigned
2010-09-25 20:22 Wanderer Assigned To => Wanderer
2010-09-27 11:57 Wanderer Note Added: 0012369
2010-09-27 11:57 Wanderer Status assigned => resolved
2010-09-27 11:57 Wanderer Resolution open => fixed