View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002304 | FSSCP | models | public | 2010-09-04 20:14 | 2010-09-27 11:57 |
| Reporter | FUBAR-BDHR | Assigned To | Wanderer | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.6.13 | ||||
| Summary | 0002304: Turrets without standard uvec/fvec do not detect collision in proper location | ||||
| Description | Any turret that is not placed with the uvec/fvec combo of 0,1,0/0,0,1 or 0,-1,0/0,0,-1 does not detect collision in the correct place. Check attached pic. The damage spew and debris particles do show in the correct place (except for beam weapons and that is filed under a different report so don't test with beams). | ||||
| Additional Information | 3.6.13 custom build but also occurs with 3.6.12 | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-09-04 20:14 | FUBAR-BDHR | New Issue | |
| 2010-09-04 20:14 | FUBAR-BDHR | File Added: turret_rotation_bug.jpg | |
| 2010-09-25 20:22 | Wanderer | Status | new => assigned |
| 2010-09-25 20:22 | Wanderer | Assigned To | => Wanderer |
| 2010-09-27 11:57 | Wanderer | Note Added: 0012369 | |
| 2010-09-27 11:57 | Wanderer | Status | assigned => resolved |
| 2010-09-27 11:57 | Wanderer | Resolution | open => fixed |