View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002296 | FSSCP | graphics | public | 2010-08-25 19:35 | 2011-11-15 23:26 |
| Reporter | FSF | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | suspended | ||
| Product Version | 3.6.12 | ||||
| Summary | 0002296: Assert using ParticleExp01 as weapon bitmap | ||||
| Description | Using ParticleExp01 (probably other effects as well) as laser glow or laser bitmap (possibly in other places) gives an assertion error, on 3.6.12 final. Quote Wanderer: "There is a mix up in the code when effect exists in the batch renderer with (on separate targets) both particle and laser render options(?)" | ||||
| Additional Information | Attached minimod will make the error appear; start the mission, fire Subachs on the cruiser, watch the impact and the error should pop up. For use w/o MVPs. | ||||
| Tags | No tags attached. | ||||
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2010-08-25 19:35
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Until someone rewrites the batch renderer, this will remain a problem. I did, at one point, make the error message clearer so that the modder will get better feedback and can fix the issue. The easiest workaround would be to make a copy of the offending effect, rename it, and use one copy for the laser, the other for the particle. |
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Just for reference, because I didn't include it in the report: the error message (on 3.6.14 RC1). It's easy enough to interpret now, could be marked as solved as far as I'm concerned... Assert: (geometry_map[index].laser == false) File: grbatch.cpp Line: 619 Particle effect particleexp01.ani used as laser glow or laser bitmap |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-08-25 19:35 | FSF | New Issue | |
| 2010-08-25 19:35 | FSF | File Added: part_assert_test.zip | |
| 2010-12-09 20:36 | The_E | Note Added: 0012523 | |
| 2011-11-14 22:35 | FSF | Note Added: 0012962 | |
| 2011-11-15 23:26 | The_E | Status | new => closed |
| 2011-11-15 23:26 | The_E | Resolution | open => suspended |