View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002259 | FSSCP | sound | public | 2010-07-12 08:01 | 2010-07-16 05:43 |
| Reporter | dANGER_boy | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | random |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.6.13 | ||||
| Summary | 0002259: Sound randomly garbly and cacophonous | ||||
| Description | I've noticed on the latest nightly build (trunk 6289) that the sound can sometimes get very clustered. This usually happens on ships explosions and most especially missile explosions. It sounds like the game is trying to play the same sound 30 times within a split second of each other, producing a very garbly noise, similar to having volume up to high on cheap speakers. I do not believe it to be a personal hardware or speaker problem. It only began on using this build. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-07-12 08:01 | dANGER_boy | New Issue | |
| 2010-07-16 02:09 | dANGER_boy | Note Added: 0012233 | |
| 2010-07-16 05:43 | FUBAR-BDHR | Status | new => closed |
| 2010-07-16 05:43 | FUBAR-BDHR | Resolution | open => no change required |