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IDProjectCategoryView StatusLast Update
0002259FSSCPsoundpublic2010-07-16 05:43
ReporterdANGER_boy Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
Status closedResolutionno change required 
Product Version3.6.13 
Summary0002259: Sound randomly garbly and cacophonous
DescriptionI've noticed on the latest nightly build (trunk 6289) that the sound can sometimes get very clustered. This usually happens on ships explosions and most especially missile explosions. It sounds like the game is trying to play the same sound 30 times within a split second of each other, producing a very garbly noise, similar to having volume up to high on cheap speakers.

I do not believe it to be a personal hardware or speaker problem. It only began on using this build.
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dANGER_boy

2010-07-16 02:09

reporter   ~0012233

Close this issue please, I believe I found the problem. Was on my end. Sorry for the error.

Issue History

Date Modified Username Field Change
2010-07-12 08:01 dANGER_boy New Issue
2010-07-16 02:09 dANGER_boy Note Added: 0012233
2010-07-16 05:43 FUBAR-BDHR Status new => closed
2010-07-16 05:43 FUBAR-BDHR Resolution open => no change required