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IDProjectCategoryView StatusLast Update
0002242FSSCPgraphicspublic2010-06-27 19:55
ReporterClawHammerIII Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionno change required 
Product Version3.6.12 RC3 
Summary0002242: Enabling Post Processing Causes Crash
DescriptionAfter pressing the commit button in the briefing screen to start a mission the game will crash if Post Processing is enabled. I am using the SSE2 Inferno build of 3.6.12 RC3 with the Post Processing shaders installed. fs2_open.log file is attached.
Additional Information------------------
System Information
------------------
Time of this report: 6/27/2010, 14:32:10
       Machine name: blah
   Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
           Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
       System Model: System Product Name
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), 0000007:0000003.0GHz
             Memory: 6144MB RAM
Available OS Memory: 6142MB RAM
          Page File: 2401MB used, 10282MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7600.16385 32bit Unicode

---------------
Display Devices
---------------
          Card name: ATI Radeon HD 5800 Series
       Manufacturer: ATI Technologies Inc.
          Chip type: ATI display adapter (0x6898)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_6898&SUBSYS_29601682&REV_00
     Display Memory: 3827 MB
   Dedicated Memory: 1012 MB
      Shared Memory: 2815 MB
       Current Mode: 1920 x 1200 (32 bit) (60Hz)
       Monitor Name: BenQ FP241W (Digital)
      Monitor Model: BenQ 241W
         Monitor Id: BNQ76DB
        Native Mode: 1920 x 1200(p) (59.950Hz)
        Output Type: DVI
        Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.0029 (English)
     Driver Version: 8.741.0.0
        DDI Version: 10.1
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 5/27/2010 12:02:04, 592384 bytes
        WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
  Device Identifier: {D7B71EE2-2BD8-11CF-2F75-6A09BEC2C535}
          Vendor ID: 0x1002
          Device ID: 0x6898
          SubSys ID: 0x29601682
        Revision ID: 0x0000
 Driver Strong Name: oem28.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_Evergreen:8.741.0.0:pci\ven_1002&dev_6898
     Rank Of Driver: 00E62001
        Video Accel: ModeMPEG2_A ModeMPEG2_C
   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled
TagsNo tags attached.

Activities

2010-06-27 19:37

 

fs2_open.log (26,513 bytes)

The_E

2010-06-27 19:54

administrator   ~0012151

Going by your log, your FS2 install is, as we say fucked.
Do the following:
Delete these files:

Found root pack 'E:\FreeSpace2\a_subspace.vp' with a checksum of 0x02b13584
Found root pack 'E:\FreeSpace2\mp-710_adveffects.vp' with a checksum of 0x55caf318
Found root pack 'E:\FreeSpace2\mp-710_effects.vp' with a checksum of 0xe22bdcc2
Found root pack 'E:\FreeSpace2\mp-710_models.vp' with a checksum of 0x20b9069a
Found root pack 'E:\FreeSpace2\mv_adveffects.vp' with a checksum of 0xfeb54970
Found root pack 'E:\FreeSpace2\mv_core.vp' with a checksum of 0xb6cb1f6a
Found root pack 'E:\FreeSpace2\mv_effects.vp' with a checksum of 0x1986a43c
Found root pack 'E:\FreeSpace2\mv_models.vp' with a checksum of 0x2f8a711a
Found root pack 'E:\FreeSpace2\mv_music.vp' with a checksum of 0xcca92482
Found root pack 'E:\FreeSpace2\mv_textures.vp' with a checksum of 0x2c43a80e
Found root pack 'E:\FreeSpace2\MediaVPs\a_subspace.vp' with a checksum of 0x02b13584
Found root pack 'E:\FreeSpace2\data\cbanim.vp' with a checksum of 0xfcae9a0f

Then make sure the post-processing files in the RC3 release thread are where they are supposed to be.

In the future, please either read release posts carefully and follow the install instructions, or use Turey's installer.

Also, if you encounter further problems, please post them at the FSO support board found here: http://www.hard-light.net/forums/index.php?board=151.0

This is for code bugs only, until we have determined this is one, it looks more like a regular support issue, which we can deal with more comfortably on the support board.

Issue History

Date Modified Username Field Change
2010-06-27 19:37 ClawHammerIII New Issue
2010-06-27 19:37 ClawHammerIII File Added: fs2_open.log
2010-06-27 19:54 The_E Note Added: 0012151
2010-06-27 19:55 The_E Status new => closed
2010-06-27 19:55 The_E Resolution open => no change required