View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002234 | FSSCP | sound | public | 2010-06-22 16:18 | 2012-01-21 22:16 |
| Reporter | The_E | Assigned To | The_E | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Summary | 0002234: OpenAL Error during gameplay | ||||
| Description | This error message keeps coming up in fs2_open logs, using current sound code in trunk: SOUND: d:\fso\scp- swifty\code\sound\ds.cpp:1316 - OpenAL error = 'Invalid Operation' Not quite sure how critical this is, however. | ||||
| Tags | No tags attached. | ||||
|
|
It's because the sound buffer is still in use. Ultimately this is a memory leak, at least until the game closes down and it gets released. I'm not totally sure why this happens, though it was a regular issue in an early version of the new sound code, but it really shouldn't happen much at all in the current code. If it is showing up a lot then post a log and I'll see if I can figure anything out. |
|
|
It is happening quite a lot. Seem like it might be on Doppler effects but not positive. I'm outside right now but I'll post a log when I get in later tonight. |
|
|
With the removal of the doppler code, this warning does not show up anymore. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-06-22 16:18 | The_E | New Issue | |
| 2010-06-22 16:19 | The_E | Description Updated | |
| 2010-06-22 21:49 | taylor | Note Added: 0012119 | |
| 2010-06-22 22:01 | FUBAR-BDHR | Note Added: 0012120 | |
| 2012-01-21 22:16 | The_E | Note Added: 0013097 | |
| 2012-01-21 22:16 | The_E | Status | new => closed |
| 2012-01-21 22:16 | The_E | Assigned To | => The_E |
| 2012-01-21 22:16 | The_E | Resolution | open => no change required |