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IDProjectCategoryView StatusLast Update
0000221FSSCPuser interfacepublic2005-05-23 21:59
ReporterFury Assigned Totaylor  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000221: Com animations are two-coloured
DescriptionCom animations in certain mission can show mostly as black and some green. An example is shown here:
http://koti.mbnet.fi/fury/misc/com.png
Com animations are fixed if mission is restarted.

ATI Radeon 9800 XT with Catalyst 4.6.
TagsNo tags attached.

Activities

Darkblade

2004-07-19 16:02

reporter   ~0001078

Same bug occurs on my computer as well.

GeForce 4 Ti4800SE with ForceWare 61.36

kasperl

2004-07-19 16:02

developer   ~0001079

Someone should make this the lyrics to some song:

What build did this start to occur in?
What command lines?
D3D or OGL?
Did you use AA?
Did you use the geforce font fix?
What OS?

Darkblade

2004-07-19 16:28

reporter   ~0001080

Build 3.6
Command lines: fs2_open_3_6.exe -spec -glow -jpgtga -d3dmipmap -fps -ambient_factor 50
D3D HT&L
No Antialiasing
GeForce Font Fix applied
Windows XP with Service Pack 1 and all hotfixes to date.

Fury

2004-07-20 13:11

reporter   ~0001082

- Build 3.6 and build 3.6 modified by Eternal One for TBP.
- 3.6 has been the only build I've tried.
- -spec -glow -pcx32 -jpgtga -d3dmipmap -phreak -ship_choice_3d -2d_poof -nobeampierce -radar_reduce -fps -snd_preload
- D3D
- No.
- No.
- WXP SP1.

kasperl

2004-07-20 17:22

developer   ~0001083

Please try it in the most recent build, from the recent builds forum.

IF you have that build, please try in OGL. (Ships might look kinda fubared, ignore it, just look at the anim).

Try it without -jpgtga.

Try it with AA.

NOTE: I am fishing into nothing here, I'm just trying to find a certain setting responsible.

Is this only in certain missions, if so, which?
Does this always occur in those missions, with all anims?
Does it only occur with certain anims, in all missions?
If so, what anims?

Fury

2004-07-22 15:35

reporter   ~0001097

Tried with 07202004, the particular mission did not even start. Quite common problem with post-3.6 builds and TBP missions.

Com anims worked in OpenGL with 3.6 modified for TBP by Eternal One. -jpgtga. did not have an effect to this problem. AA did not have an effect either.

I have encountered this problem only in a single mission, problem is in all anims. Mission in question is mission 7 for WIP Raider Campaign. (TBP)

kasperl

2004-07-22 17:05

developer   ~0001098

Can you upload that mission?

Is that mission doing anything special with the anims (lot's of em, some custom persona, that kind of stuff)?

Fury

2004-07-22 17:53

reporter   ~0001100

Well, you would require TBP R3 "base" to be able to play it AFAIK... Darkblade's the mission designer for that mission so I leave rest to him to comment.

Darkblade

2004-07-22 18:50

reporter   ~0001101

The mission uses normal comm-anims which TBP has used in R1 and R2 missions. There are actually less comm-anims than I normally use and no custom personas or comm-anims.

The comm-anims work completely normal when you use Retail FS2.

kasperl

2004-07-23 08:04

developer   ~0001102

If it only happens in that one mission, then it is probably the mission itsself, and a look at it might be usefull.

Darkblade

2004-07-23 17:00

reporter   ~0001104

Attached is the latest version of the mission. Unfinished but the bug is there.

2004-07-23 17:37

 

rw07 - stnnew.fs2 (57,074 bytes)

kasperl

2004-07-25 19:17

developer   ~0001106

Are there any retail missions where this occurs?

Fury

2004-07-26 09:49

reporter   ~0001107

I don't know, haven't been playing retail FS2 in 1-2 years maybe... I don't even have retail installed, just TBP stand-alone with minimal original FS2 files. Sorry. :)

redmenace

2004-09-07 19:54

manager   ~0001218

Reminder sent to Fury

Is this still a problem?

Lightspeed

2004-10-12 15:45

reporter   ~0001301

Taylor's new builds work fine for me concerning that part, so I assume it's fixed.

redmenace

2004-12-09 02:23

manager   ~0001401

Reminder sent to Fury

Are you still having problems with this Bug?

taylor

2004-12-09 02:31

administrator   ~0001405

I was able to reproduce this recently. I haven't been able to track it down since it's so random but I'll working on the problem. I have a guess that this isn't OpenGL specific but just manifests differently under D3D (possibly the LSD effect?).

Fury

2004-12-10 05:27

reporter   ~0001413

I haven't encountered this bug since that time.

Lightspeed

2004-12-11 01:04

reporter   ~0001415

The bug disappeared builds (a long time) ago.

taylor

2004-12-11 01:06

administrator   ~0001416

I saw it in the beta for 3.6.5 so I know it's still there. Other changes might have greatly reduced the frequency but whatever was causing it isn't fixed, yet.

taylor

2005-05-23 21:59

administrator   ~0002465

Several changes in the past few of months may have officially squashed this. Some of the changes are OpenGL specific and others are generic in bmpman. I've been trying like mad for the past week to recreate either of the two ani problems and have been unsuccessful. Whether or not it's truly fixed I don't know but if not then it's happening about as infrequently as it possibly can. If it shows up again then please reopen this bug. Until then...

Fixered.

Issue History

Date Modified Username Field Change
2004-07-19 13:24 Fury New Issue
2004-07-19 16:02 Darkblade Note Added: 0001078
2004-07-19 16:02 kasperl Note Added: 0001079
2004-07-19 16:28 Darkblade Note Added: 0001080
2004-07-20 13:11 Fury Note Added: 0001082
2004-07-20 17:22 kasperl Note Added: 0001083
2004-07-22 15:35 Fury Note Added: 0001097
2004-07-22 17:05 kasperl Note Added: 0001098
2004-07-22 17:53 Fury Note Added: 0001100
2004-07-22 18:50 Darkblade Note Added: 0001101
2004-07-23 08:04 kasperl Note Added: 0001102
2004-07-23 17:00 Darkblade Note Added: 0001104
2004-07-23 17:37 Darkblade File Added: rw07 - stnnew.fs2
2004-07-25 19:17 kasperl Note Added: 0001106
2004-07-26 09:49 Fury Note Added: 0001107
2004-09-07 19:54 redmenace Note Added: 0001218
2004-10-12 15:45 Lightspeed Note Added: 0001301
2004-12-09 02:23 redmenace Note Added: 0001401
2004-12-09 02:28 taylor Status new => assigned
2004-12-09 02:28 taylor Assigned To => taylor
2004-12-09 02:31 taylor Note Added: 0001405
2004-12-10 05:27 Fury Note Added: 0001413
2004-12-11 01:04 Lightspeed Note Added: 0001415
2004-12-11 01:06 taylor Note Added: 0001416
2005-05-13 14:02 taylor Severity major => minor
2005-05-23 21:59 taylor Status assigned => resolved
2005-05-23 21:59 taylor Resolution open => fixed
2005-05-23 21:59 taylor Note Added: 0002465