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IDProjectCategoryView StatusLast Update
0002209FSSCPlauncherpublic2010-05-21 19:42
Reporterblarg blargson Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionno change required 
Product Version3.6.12 RC2 
Summary0002209: Crash on startup, possible cause is modded ship weapons
DescriptionI've downloaded a few mods, but run into problems with some of them when I try to run them from the launcher. The game crashes after providing me with a bug report, and the report is always related to ship weaponry. See "Additional information" for bug logs.

This happens whenever I use one of the the "d" types of .exe, like fs2_open_3_6_12d_INF_RC2.exe. If I run an "r" .exe, like fs2_open_3_6_12r_sse_RC2.exe, the game boots up and then informs me that there are over 31 error messages at startup, and that the Source Code Project is not responsible for anything that happens if I try to play anyway, which I have not yet done.
Additional InformationExample 1: "Renegade Resurgence" Mod
Unable to find WEAPON_LIST_TYPE string "Hornet"
in ship: GTF Erinyes's default secondary banks.

ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
fs2_open_3_6_12d_sse_RC2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes


Example 2: "Sync" Mod
Use of 'ballistic primaries' flag for ship 'GTF Ulysses' - this flag is no longer needed.
ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
fs2_open_3_6_12d_INF_RC2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
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The_E

2010-05-21 19:40

administrator   ~0011990

Whoever you are "blarg blargson", Mantis is not the right place for this. Sounds to me like an issue with your setup. Please read the FSO Support FAQ found here: http://www.hard-light.net/forums/index.php?topic=56279.0 . Pay special attention to the part about fs2_open.logs. Generate those, and post them at the FSO support board: http://www.hard-light.net/forums/index.php?board=151.0

Issue History

Date Modified Username Field Change
2010-05-21 19:09 blarg blargson New Issue
2010-05-21 19:40 The_E Note Added: 0011990
2010-05-21 19:40 The_E Status new => closed
2010-05-21 19:40 The_E Resolution open => fixed
2010-05-21 19:42 chief1983 Resolution fixed => no change required