View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002207 | FSSCP | multiplayer | public | 2010-05-17 00:59 | 2012-11-20 23:15 |
| Reporter | CooperHawkes | Assigned To | Valathil | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.6.12 RC2 | ||||
| Summary | 0002207: mission time slows down in F4 screen | ||||
| Description | the mission time seems to be miscalculated when you enter the objectives/events/messages screen (F4) in multiplayer. if the host enters the screen, his mission time slows down, while the clients mission time runs at the normal speed. this could lead to problems with mission-time based sexps. | ||||
| Tags | No tags attached. | ||||
|
|
|
|
|
This appears to affect single-player as well as multi. Uploaded test mission (note that messages appear at correct time for in-game clock, but timings in F4 messages screen slowly lose time). |
|
|
Fix committed to Trunk @ 9367 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-05-17 00:59 | CooperHawkes | New Issue | |
| 2012-02-11 16:42 | FelixJim | File Added: timingtest.7z | |
| 2012-02-11 16:42 | FelixJim | Note Added: 0013282 | |
| 2012-11-20 23:15 | Valathil | Assigned To | => Valathil |
| 2012-11-20 23:15 | Valathil | Status | new => assigned |
| 2012-11-20 23:15 | Valathil | Note Added: 0014135 | |
| 2012-11-20 23:15 | Valathil | Status | assigned => resolved |
| 2012-11-20 23:15 | Valathil | Resolution | open => fixed |