View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002135 | FSSCP | graphics | public | 2010-02-22 08:55 | 2010-03-04 18:32 |
Reporter | FUBAR-BDHR | Assigned To | Wanderer | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.11 | ||||
Summary | 0002135: Muzzle flashes not rendered in correct location when in glide mode. | ||||
Description | Tried to get a screen shot of this but was unable to. Steps to reproduce. Take a glide capable ship that has muzzle flashes (I was flying an Advanced Raider with ballistic primaries). Go into external camera view and rotate around the ship as you fire. You will see the position of the muzzle flash rotate around the fire points. Turn glide off and it will slowly return to the correct position as the ship returns to normal flight. | ||||
Additional Information | 3.6.11 r5919. | ||||
Tags | No tags attached. | ||||
2010-02-27 18:48
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Screenshot attached. |
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Perhaps the muzzle flash normally has a velocity equal to the ship's, and the glide thing is messing with that? |
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fixed in trunk |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-02-22 08:55 | FUBAR-BDHR | New Issue | |
2010-02-27 18:48 | Talon1024 | File Added: Muzflashbug.png | |
2010-02-27 18:49 | Talon1024 | Note Added: 0011719 | |
2010-03-03 23:05 | Aardwolf | Note Added: 0011738 | |
2010-03-04 18:32 | Wanderer | Status | new => assigned |
2010-03-04 18:32 | Wanderer | Assigned To | => Wanderer |
2010-03-04 18:32 | Wanderer | Note Added: 0011744 | |
2010-03-04 18:32 | Wanderer | Status | assigned => resolved |
2010-03-04 18:32 | Wanderer | Resolution | open => fixed |
2010-12-09 20:08 | The_E | Relationship added | has duplicate 0000752 |