View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002108 | FSSCP | Build system | public | 2010-01-29 18:03 | 2010-02-13 12:05 |
Reporter | swashmebuckle | Assigned To | Echelon9 | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.11 | ||||
Fixed in Version | 3.6.11 | ||||
Summary | 0002108: Mac Inferno build configurations do not correctly set INF_BUILD in Xcode | ||||
Description | Attempting to warpout at any point during a mission does nothing with any recent mac nightly inferno debug build (OSX 10.5.8). The debug log prints these two lines every time I hit option-j: Got event GS_EVENT_PLAYER_WARPOUT_START (41) in state GS_STATE_GAME_PLAY (2) Player isn't in normal mode; cannot warp out. The mac inferno debug builds currently use the standard pilot files rather than inferno pilots for some reason, which sounds like it might be what the error in the debug log is talking about. Warpout works fine with the standard debug build and inferno release build from the same set. | ||||
Additional Information | Tested with the most recent mac nightlies (5852) | ||||
Tags | No tags attached. | ||||
2010-01-29 18:03
|
|
|
Issues are present with loading the correct pilot files with Inferno Debug (at least on Mac) |
|
Confirmed, using a personal build. It's also not just pilot files - Inferno Debug builds don't have the higher ship limits etc, which makes me think that the Inferno stuff isn't even getting enabled. |
|
Issue occurs as far back as 3.6.10 INF Debug, so it's not related to any current changes. |
|
Fixed in http://svn.icculus.org/fs2open?view=rev&revision=5911 |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-01-29 18:03 | swashmebuckle | New Issue | |
2010-01-29 18:03 | swashmebuckle | Status | new => assigned |
2010-01-29 18:03 | swashmebuckle | Assigned To | => chief1983 |
2010-01-29 18:03 | swashmebuckle | File Added: fs2_open.log | |
2010-01-29 18:04 | Echelon9 | Assigned To | chief1983 => Echelon9 |
2010-02-01 15:48 | Echelon9 | Note Added: 0011612 | |
2010-02-01 15:48 | Echelon9 | Status | assigned => confirmed |
2010-02-05 07:56 | blowfish | Note Added: 0011615 | |
2010-02-05 10:22 | Echelon9 | Summary | Can't warpout using Inferno debug builds on Mac => Mac Inferno build configurations do not correctly set INF_BUILD in Xcode |
2010-02-05 22:09 | Zacam | Note Added: 0011616 | |
2010-02-13 12:05 | Echelon9 | Note Added: 0011663 | |
2010-02-13 12:05 | Echelon9 | Status | confirmed => resolved |
2010-02-13 12:05 | Echelon9 | Fixed in Version | => 3.6.11 |
2010-02-13 12:05 | Echelon9 | Resolution | open => fixed |