View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002072 | FSSCP | gameplay | public | 2009-12-20 19:46 | 2010-03-05 11:47 |
| Reporter | Fury | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | not fixable | ||
| Product Version | 3.6.11 | ||||
| Summary | 0002072: Prevent support ships from getting left behind | ||||
| Description | Support ships tend to get left behind in missions where friendly ships positions moves a great distance, good examples of such missions are escort missions. When player or wingman needs rearm and repair, support ship can be 10km away. Especially for AI this can be lethal, since they're sitting ducks while waiting for support ship. So I propose a logic change in support ship behavior. After 15 seconds has passed since last rearm/repair order, it will check its current distance to player's. If distance is over 3km, it will attempt to close the distance to 2.5km until it receives rearm/repair order or catches up to 2.5km to player. | ||||
| Tags | No tags attached. | ||||