View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002066 | FSSCP | models | public | 2009-12-14 04:11 | 2009-12-14 05:27 |
Reporter | portej05 | Assigned To | Goober5000 | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.11 | ||||
Fixed in Version | 3.6.11 | ||||
Summary | 0002066: Unknown Error from SEXP system | ||||
Description | From the BP2 intro movie (which works fine in Antipodes 0000004 - ~trunk 5686) Unknown error. In sexpression: ( when ( true ) ( set-camera-position 1011 361 17394 ) ( set-camera-target "Nelson" "Fighterbay" ) ) (Error appears to be: Fighterbay) ntdll.dll! ZwWaitForSingleObject + 21 bytes kernel32.dll! WaitForSingleObjectEx + 67 bytes kernel32.dll! WaitForSingleObject + 18 bytes fs2_open_3_6_11d.exe! SCP_DumpStack + 294 bytes fs2_open_3_6_11d.exe! Error + 229 bytes fs2_open_3_6_11d.exe! post_process_mission + 1577 bytes fs2_open_3_6_11d.exe! parse_mission + 1531 bytes fs2_open_3_6_11d.exe! parse_main + 449 bytes fs2_open_3_6_11d.exe! mission_load + 215 bytes fs2_open_3_6_11d.exe! game_start_mission + 189 bytes fs2_open_3_6_11d.exe! game_enter_state + 482 bytes fs2_open_3_6_11d.exe! gameseq_set_state + 310 bytes fs2_open_3_6_11d.exe! game_process_event + 242 bytes fs2_open_3_6_11d.exe! gameseq_process_events + 152 bytes fs2_open_3_6_11d.exe! game_main + 745 bytes fs2_open_3_6_11d.exe! WinMain + 330 bytes fs2_open_3_6_11d.exe! __tmainCRTStartup + 358 bytes fs2_open_3_6_11d.exe! WinMainCRTStartup + 15 bytes kernel32.dll! BaseThreadInitThunk + 18 bytes ntdll.dll! RtlInitializeExceptionChain + 99 bytes ntdll.dll! RtlInitializeExceptionChain + 54 bytes | ||||
Additional Information | It's pulling the UNKNOWN_ERROR value from line 1772 of sexp.cpp while checking the sexps in post_process_mission. How it's getting there, I don't know Tongue I haven't quite figured out how to make a much smaller case, but if I do figure out how, I'll post it here. The ship (UEFg Karuna) has a subsystem '$Subsystem: fighterbay, 5, 0.0 ', so my first thoughts were that it's a case issue (I thought I saw some stricmp->strcmp changes, but can't find them again). Zacam thinks these are related to Goobers subsystem changes recently, so assigned to him! | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2009-12-14 04:11 | portej05 | New Issue | |
2009-12-14 04:11 | portej05 | Status | new => assigned |
2009-12-14 04:11 | portej05 | Assigned To | => Goober5000 |
2009-12-14 05:22 | Goober5000 | Note Added: 0011415 | |
2009-12-14 05:27 | Goober5000 | Note Added: 0011416 | |
2009-12-14 05:27 | Goober5000 | Status | assigned => resolved |
2009-12-14 05:27 | Goober5000 | Resolution | open => fixed |
2009-12-14 05:27 | Goober5000 | Fixed in Version | => 3.6.11 |