View Issue Details

IDProjectCategoryView StatusLast Update
0002041FSSCPcamera codepublic2010-01-21 05:24
ReporterFUBAR-BDHR Assigned ToWanderer  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.6.11 
Summary0002041: Ship disappears from chase view when speed is negative
DescriptionI think it's chase view. The one where you fly the ship from behind like an arcade game. Anyway I was testing out flying a Shivan fighter and figured I'd see what it looked like from that view. As soon as I hit z and went below 0 speed the ship just disappeared. Tried zooming out to see if the ship was just moving behind where I could see. The ship does not fall back it just vanishes. Comes back as soon as you return to positive speed. Effects seem to stay just the model disappears.

Attaching screen shots. First one is the ship from the view. Second is flying backwards in the same view.
Additional Information3.6.11 r5661.
TagsNo tags attached.

Activities

2009-11-18 09:31

 

screen1160.jpg (48,302 bytes)   
screen1160.jpg (48,302 bytes)   

2009-11-18 09:32

 

screen1161.jpg (56,581 bytes)   
screen1161.jpg (56,581 bytes)   

FUBAR-BDHR

2009-11-18 10:19

developer   ~0011305

Just a FYI the weird bars at the bottom of the screenshots seem to be caused by running in window mode and that part of the picture being off the screen.

KeldorKatarn

2009-12-21 12:36

reporter   ~0011455

I can confirm this. This happens to me usually whenever a shockwave hits my fighter while in chase view. It looks really bad. The fighter just vanishes and suddenly pops into view again.

Wanderer

2010-01-18 10:04

developer   ~0011534

The ship is still rendered.. it just doesn't happen to be in the view.

Wanderer

2010-01-18 14:58

developer   ~0011535

Please try the next nightly (or other new) build r5827 or later and give feedback on the changes.

FUBAR-BDHR

2010-01-19 00:44

developer   ~0011537

Works fine from the default distance but if you change the view distance it kind of goes wacky. Instead of just slowing down off in the distance it zooms behind the viewpoint at really high speed.

To reproduce hit * then either + or - (can't remember which one zooms in and out)so the ship is out away from you. Then hit z for reverse. Ship goes from off in the distance to behind you in a second or so.

Wanderer

2010-01-20 10:20

developer   ~0011543

I made some changes to the code. Can you test again?

FUBAR-BDHR

2010-01-20 22:22

developer   ~0011546

Looks good to me.

Issue History

Date Modified Username Field Change
2009-11-18 09:31 FUBAR-BDHR New Issue
2009-11-18 09:31 FUBAR-BDHR File Added: screen1160.jpg
2009-11-18 09:32 FUBAR-BDHR File Added: screen1161.jpg
2009-11-18 10:19 FUBAR-BDHR Note Added: 0011305
2009-12-21 12:36 KeldorKatarn Note Added: 0011455
2010-01-18 10:04 Wanderer Note Added: 0011534
2010-01-18 10:04 Wanderer Status new => assigned
2010-01-18 10:04 Wanderer Assigned To => Wanderer
2010-01-18 14:58 Wanderer Note Added: 0011535
2010-01-18 14:58 Wanderer Status assigned => feedback
2010-01-19 00:44 FUBAR-BDHR Note Added: 0011537
2010-01-20 10:20 Wanderer Note Added: 0011543
2010-01-20 22:22 FUBAR-BDHR Note Added: 0011546
2010-01-21 05:24 Wanderer Status feedback => resolved
2010-01-21 05:24 Wanderer Resolution open => fixed