View Issue Details

IDProjectCategoryView StatusLast Update
0001986FSSCPgameplaypublic2009-08-27 15:32
ReporterThe_E Assigned ToWanderer  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.6.11 
Summary0001986: Subsystem damage is not shown correctly
DescriptionWhen multiple subsystems on my fighter get damaged (after getting hit by a beam, for example), the subsystem damage display defaults to only displaying the name of the least damaged subsystem for all affected systems.

Screenshots and test mission are attached.
TagsNo tags attached.

Activities

2009-08-27 07:54

 

Subsystem damage.7z (681,071 bytes)

The_E

2009-08-27 07:55

administrator   ~0011164

Occurs on nightlies <= revision 5537

Wanderer

2009-08-27 15:30

developer   ~0011165

Last edited: 2009-08-27 15:31

I see the bug.. it was caused by my alternate damage popup subsystem name code.

Issue History

Date Modified Username Field Change
2009-08-27 07:54 The_E New Issue
2009-08-27 07:54 The_E File Added: Subsystem damage.7z
2009-08-27 07:55 The_E Note Added: 0011164
2009-08-27 15:14 Wanderer Status new => assigned
2009-08-27 15:14 Wanderer Assigned To => Wanderer
2009-08-27 15:30 Wanderer Note Added: 0011165
2009-08-27 15:31 Wanderer Note Edited: 0011165
2009-08-27 15:32 Wanderer Status assigned => resolved
2009-08-27 15:32 Wanderer Resolution open => fixed