View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001965 | FSSCP | gameplay | public | 2009-07-18 16:25 | 2009-09-19 16:55 |
| Reporter | Joshua | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.6.11 | ||||
| Summary | 0001965: Lead indicator does not work correctly | ||||
| Description | Picture should speak for itself. The cruiser is quite stationary. | ||||
| Tags | No tags attached. | ||||
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2009-07-18 16:25
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What build are you using? |
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3_6_10_rc3 |
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Are you using 'additive weapon velocity' option? |
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Assuming this with the 'additive weapon velocity' in use. In which case the lead indicator is working exactly as it should. Not a bug. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-07-18 16:25 | Joshua | New Issue | |
| 2009-07-18 16:25 | Joshua | File Added: screen0018.jpg | |
| 2009-07-19 11:35 | Echelon9 | Note Added: 0011095 | |
| 2009-07-21 11:33 | Joshua | Note Added: 0011103 | |
| 2009-08-02 19:49 | Wanderer | Note Added: 0011122 | |
| 2009-08-19 17:25 | Wanderer | Status | new => feedback |
| 2009-09-19 16:55 | Wanderer | Note Added: 0011181 | |
| 2009-09-19 16:55 | Wanderer | Status | feedback => closed |
| 2009-09-19 16:55 | Wanderer | Resolution | open => no change required |