View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001885 | FSSCP | multiplayer | public | 2009-02-16 07:23 | 2009-08-31 12:19 |
| Reporter | FUBAR-BDHR | Assigned To | Wanderer | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.6.9 | ||||
| Summary | 0001885: Asteroid fields not present in multi | ||||
| Description | First noticed in the mission CoopSM1-02 "The Place of Chariots". Confirmed without the MediaVPs and in other missions as well. The asteroids just aren't there. | ||||
| Additional Information | 3.6.10 r5063 | ||||
| Tags | No tags attached. | ||||
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OK this is a bit more complex then I first thought. Seems in a regular build playing CoopSM1-02 will result in missions played after missing asteroids as well. Debug build does not seem to have this problem. Now if you play a mission with an asteroid filed before CoopSM1-02 it will crash in both debug and regular builds. Debug produces: ASSERTION: "Polygon_models[num]" at modelread.cpp:3911 Attaching the full log. Also attaching the CoopSM1-02 with some trivial bugs removed. Mostly message sources not set up for multi. |
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2009-02-16 07:40
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2009-02-16 07:41
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I think this has been fixed. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-02-16 07:23 | FUBAR-BDHR | New Issue | |
| 2009-02-16 07:40 | FUBAR-BDHR | Note Added: 0010682 | |
| 2009-02-16 07:40 | FUBAR-BDHR | File Added: fs2_open.log | |
| 2009-02-16 07:41 | FUBAR-BDHR | File Added: CooPSM1-02.fs2 | |
| 2009-02-16 07:42 | FUBAR-BDHR | Note Edited: 0010682 | |
| 2009-08-30 19:51 | FUBAR-BDHR | Note Added: 0011170 | |
| 2009-08-31 12:19 | Wanderer | Status | new => resolved |
| 2009-08-31 12:19 | Wanderer | Resolution | open => fixed |
| 2009-08-31 12:19 | Wanderer | Assigned To | => Wanderer |