View Issue Details

IDProjectCategoryView StatusLast Update
0001885FSSCPmultiplayerpublic2009-08-31 12:19
ReporterFUBAR-BDHR Assigned ToWanderer  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.6.9 
Summary0001885: Asteroid fields not present in multi
DescriptionFirst noticed in the mission CoopSM1-02 "The Place of Chariots". Confirmed without the MediaVPs and in other missions as well. The asteroids just aren't there.
Additional Information3.6.10 r5063
TagsNo tags attached.

Activities

FUBAR-BDHR

2009-02-16 07:40

developer   ~0010682

Last edited: 2009-02-16 07:42

OK this is a bit more complex then I first thought. Seems in a regular build playing CoopSM1-02 will result in missions played after missing asteroids as well. Debug build does not seem to have this problem.

Now if you play a mission with an asteroid filed before CoopSM1-02 it will crash in both debug and regular builds. Debug produces:

ASSERTION: "Polygon_models[num]" at modelread.cpp:3911

Attaching the full log. Also attaching the CoopSM1-02 with some trivial bugs removed. Mostly message sources not set up for multi.

2009-02-16 07:40

 

fs2_open.log (47,447 bytes)

2009-02-16 07:41

 

CooPSM1-02.fs2 (77,718 bytes)

FUBAR-BDHR

2009-08-30 19:51

developer   ~0011170

I think this has been fixed.

Issue History

Date Modified Username Field Change
2009-02-16 07:23 FUBAR-BDHR New Issue
2009-02-16 07:40 FUBAR-BDHR Note Added: 0010682
2009-02-16 07:40 FUBAR-BDHR File Added: fs2_open.log
2009-02-16 07:41 FUBAR-BDHR File Added: CooPSM1-02.fs2
2009-02-16 07:42 FUBAR-BDHR Note Edited: 0010682
2009-08-30 19:51 FUBAR-BDHR Note Added: 0011170
2009-08-31 12:19 Wanderer Status new => resolved
2009-08-31 12:19 Wanderer Resolution open => fixed
2009-08-31 12:19 Wanderer Assigned To => Wanderer