View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001832 | FSSCP | FRED | public | 2008-11-25 20:53 | 2008-11-26 21:41 |
Reporter | shiv_pl | Assigned To | Goober5000 | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | duplicate | ||
Product Version | 3.6.9 | ||||
Summary | 0001832: play-dead sexp INF Build Bug | ||||
Description | http://scp.indiegames.us/mantis/bug_view_advanced_page.php?bug_id=744 -> Play dead bug from this report still isn't fixed in INF builds. It's needed pretty urgent for INFA - it's blocking team's work. | ||||
Tags | No tags attached. | ||||
duplicate of | 0000744 | closed | Goober5000 | Inferno - protect-ship and play-dead don't work |
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Is there anything differently being done than what I have in that simple test mission? I have a hostile capship with a play dead priority of 50 and no other orders. Also, giving it a attack-alpha order of 49 still did not cause it to fire on me. Do you have a standard mission that can reproduce it? |
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I'm reopening the other bug and closing this one as a duplicate. Shiv, we need details on how to reproduce this bug. Neither chief1983 nor I have been able to figure out the cause of this bug in two years. So we will need a lot more detail rather than "it doesn't work". PLEASE provide a test mission and a detailed description of what to do to trigger this bug. |
Date Modified | Username | Field | Change |
---|---|---|---|
2008-11-25 20:53 | shiv_pl | New Issue | |
2008-11-25 21:28 | chief1983 | Note Added: 0010268 | |
2008-11-26 21:39 | Goober5000 | Assigned To | => Goober5000 |
2008-11-26 21:39 | Goober5000 | Status | new => closed |
2008-11-26 21:39 | Goober5000 | Resolution | open => duplicate |
2008-11-26 21:39 | Goober5000 | Relationship added | duplicate of 0000744 |
2008-11-26 21:41 | Goober5000 | Note Added: 0010278 |