View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001806 | FSSCP | user interface | public | 2008-10-26 22:32 | 2008-11-19 14:29 |
| Reporter | Aardwolf | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | unable to reproduce | ||
| Summary | 0001806: Tech Room Ships Tab -- Rotation stops when cursor reaches edge | ||||
| Description | In FS1, if you dragged the cursor to the edge and kept moving the mouse, the ship would keep rotating as normal, but the cursor would remain on the edge. In FS2 this was changed (maybe for the worse). An option (either a launcher option, or something specific to the mod) to use the original game's behavior would be nice, whether it means enabling a disabled feature or reimplementing a removed one. | ||||
| Additional Information | This could probably be done by 'faking' the cursor position; draw it where it should show up, rather than where it is. The actual cursor would move to the center of the screen after every mouse-moved event (unless there were mouse move events triggered when it moved to the center, in which case a test would fix that). | ||||
| Tags | No tags attached. | ||||