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IDProjectCategoryView StatusLast Update
0001765FSSCPnebulaspublic2008-09-14 19:05
ReporterWanderer Assigned Tophreak  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformWindowsOSXPOS VersionSP 2
Summary0001765: Nebula effect is flashing with high frequency
DescriptionNebula effect keeps flashing with high frequency during nebula missions. Problem seems to be related to WMC's camera changes. Basically the nebula gets regenerated every frame causing severe flashing on the screen (almost epilepsy level stuff should colors be set really badly).
Steps To ReproduceGet any of the new builds after WMC's camera changes.
Try playing for example 'The of the wilderness' mission.
Additional InformationProblem seems to be in the control structure in freespace.cpp at camid game_render_frame_setup() function (around line 5287). In particular ... || (last_FOV != Sexp_fov) || ... section of it. At least in my case last_FOV was 0.75f and sexp_fov 0.0f so the game continuously reseted the 'Neb2_regen' to 1 making it regenerate the nebula every frame.
TagsNo tags attached.

Activities

phreak

2008-09-14 18:38

developer   ~0009674

noticed this the other day, but never got around to looking at it. will fix today.

phreak

2008-09-14 19:05

developer   ~0009675

Fixed in SVN.

Issue History

Date Modified Username Field Change
2008-09-14 18:12 Wanderer New Issue
2008-09-14 18:38 phreak Status new => assigned
2008-09-14 18:38 phreak Assigned To => phreak
2008-09-14 18:38 phreak Note Added: 0009674
2008-09-14 19:05 phreak Status assigned => resolved
2008-09-14 19:05 phreak Resolution open => fixed
2008-09-14 19:05 phreak Note Added: 0009675