View Issue Details

IDProjectCategoryView StatusLast Update
0001719FSSCPcutscenespublic2008-08-21 22:41
ReporterRansom Arceihn Assigned ToWMCoolmon  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0001719: set-camera-facing won't turn
DescriptionAt all. Regardless of whatever's in the turning arguments, the camera refuses to move. This worked (horizontally, anyway) before the new camera code came about, but now it's just stationary.
TagsNo tags attached.

Activities

2008-07-03 13:26

 

cameraface.fs2 (4,858 bytes)

WMCoolmon

2008-08-11 07:13

developer   ~0009554

Last edited: 2008-08-11 07:14

Fixed, but I haven't released a build yet. Turns out that the problem was that the 'stationary' flag wasn't getting removed properly when the camera was being given a rotation. I also noticed, in testing, that the camera was jumping around due to the interpolation method used.

The old method converted to angles to rotate the camera, the new method simply interpolates the 9 matrix values. This means the camera no longer supports a constant rotational velocity, it must move towards a certain orientation when moving, but that it's as smooth as possible in FS2_Open.

It also means this bug is fixed and will be in my next build (I'll resolve the bug then).

WMCoolmon

2008-08-21 22:41

developer   ~0009585

Will be fixed in my next build.

Issue History

Date Modified Username Field Change
2008-07-03 13:26 Ransom Arceihn New Issue
2008-07-03 13:26 Ransom Arceihn File Added: cameraface.fs2
2008-08-07 08:22 WMCoolmon Status new => assigned
2008-08-07 08:22 WMCoolmon Assigned To => WMCoolmon
2008-08-11 07:13 WMCoolmon Note Added: 0009554
2008-08-11 07:13 WMCoolmon Note Edited: 0009554
2008-08-11 07:14 WMCoolmon Note Edited: 0009554
2008-08-21 22:41 WMCoolmon Status assigned => resolved
2008-08-21 22:41 WMCoolmon Resolution open => fixed
2008-08-21 22:41 WMCoolmon Note Added: 0009585