View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001707 | FSSCP | graphics | public | 2008-05-31 07:22 | 2008-08-23 06:43 |
Reporter | WMCoolmon | Assigned To | WMCoolmon | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Summary | 0001707: Warp effect goes OOB with FTL effect | ||||
Description | Most likely related to "int frame = fl2i((float)((float)(timestamp() - (float)total_time_start) / (float)(total_time_end - (float)total_time_start)) * (float)(anim_nframes-1));" in ShipFX.cpp My guess is that the function is getting called after it should be, meaning either that I need to check the termination of the function or loop the animation. | ||||
Tags | No tags attached. | ||||
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This bug has been resolved as of Revision 4695. |
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Are you sure it isn't int frame = fl2i((float)((float)(timestamp() - (float)total_time_start) / (float)(total_time_end - (float)total_time_start)) * (float)(anim_nframes-1) + 0.5); ? |
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Swifty, can you confirm or deny that the last commit I made with the above change is correct? |
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No response, assuming it's no longer an issue. |
Date Modified | Username | Field | Change |
---|---|---|---|
2008-05-31 07:22 | WMCoolmon | New Issue | |
2008-05-31 07:23 | WMCoolmon | Status | new => assigned |
2008-05-31 07:23 | WMCoolmon | Assigned To | => WMCoolmon |
2008-07-17 08:01 | Swifty | Note Added: 0009443 | |
2008-08-03 06:59 | WMCoolmon | Note Added: 0009527 | |
2008-08-07 01:34 | WMCoolmon | Note Added: 0009540 | |
2008-08-07 01:34 | WMCoolmon | Status | assigned => feedback |
2008-08-23 06:43 | WMCoolmon | Status | feedback => closed |
2008-08-23 06:43 | WMCoolmon | Note Added: 0009594 | |
2008-08-23 06:43 | WMCoolmon | Resolution | open => fixed |