View Issue Details

IDProjectCategoryView StatusLast Update
0001707FSSCPgraphicspublic2008-08-23 06:43
ReporterWMCoolmon Assigned ToWMCoolmon  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Summary0001707: Warp effect goes OOB with FTL effect
DescriptionMost likely related to "int frame = fl2i((float)((float)(timestamp() - (float)total_time_start) / (float)(total_time_end - (float)total_time_start)) * (float)(anim_nframes-1));" in ShipFX.cpp

My guess is that the function is getting called after it should be, meaning either that I need to check the termination of the function or loop the animation.
TagsNo tags attached.

Activities

Swifty

2008-07-17 08:01

developer   ~0009443

This bug has been resolved as of Revision 4695.

WMCoolmon

2008-08-03 06:59

developer   ~0009527

Are you sure it isn't

int frame = fl2i((float)((float)(timestamp() - (float)total_time_start) / (float)(total_time_end - (float)total_time_start)) * (float)(anim_nframes-1) + 0.5);

?

WMCoolmon

2008-08-07 01:34

developer   ~0009540

Swifty, can you confirm or deny that the last commit I made with the above change is correct?

WMCoolmon

2008-08-23 06:43

developer   ~0009594

No response, assuming it's no longer an issue.

Issue History

Date Modified Username Field Change
2008-05-31 07:22 WMCoolmon New Issue
2008-05-31 07:23 WMCoolmon Status new => assigned
2008-05-31 07:23 WMCoolmon Assigned To => WMCoolmon
2008-07-17 08:01 Swifty Note Added: 0009443
2008-08-03 06:59 WMCoolmon Note Added: 0009527
2008-08-07 01:34 WMCoolmon Note Added: 0009540
2008-08-07 01:34 WMCoolmon Status assigned => feedback
2008-08-23 06:43 WMCoolmon Status feedback => closed
2008-08-23 06:43 WMCoolmon Note Added: 0009594
2008-08-23 06:43 WMCoolmon Resolution open => fixed