View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001699 | FSSCP | FRED | public | 2008-05-26 18:38 | 2008-07-07 16:16 |
| Reporter | FUBAR-BDHR | Assigned To | Wanderer | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.6.9 | ||||
| Summary | 0001699: Ships can be docked but not undocked from Gunships | ||||
| Description | A ship like a fighter can be initially docked to a ship with the gunship flag but cannot be given an order to undock in an event. Works for other ship classes but not for gunships. | ||||
| Additional Information | Running TBP 3.6.9 inferno build of FRED but also tested with a new 3.6.10 inferno build. 2 ships in the attached mission have the problem. One is the Vree ship the other a Firehawk. Event Surprise is where I try to undock them. | ||||
| Tags | No tags attached. | ||||
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2008-05-26 18:38
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Have you assigned another ship type in addition to the gunship type for these ships? Or do they only have the 'gunship' flag? |
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I'm using the core tables with no modifcations. They both have only the "gunship" and "in tech database" flags. |
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I'll take a look at the hard coded options and try to see if there would be something preventing this.. |
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Well... couldnt see anything in the code about it so i checked the TBP tables. In objecttypes.tbl the 'gunship' lacks "dock" and "undock" from the '+Valid goals:' list. That might be the reason. |
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I guess this raises the question of weather a ship that can't dock should be allowed to be initially docked then. |
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So.. can you test if for example adding those flags would solve the issue? The other thing... i doubt it can be prevented if it has been used already (not sure about it) but perhaps it could use some sort of popup warning in fred. |
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If I add those to the table then I can use the ai-undock on the gunships in FRED. I never got far enough to have a mission that could actually be tested to see if the undocking works in game. |
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Wanderer solved it. Initially docked ships are completely unrelated to ships that can dock or undock via AI goals. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-05-26 18:38 | FUBAR-BDHR | New Issue | |
| 2008-05-26 18:38 | FUBAR-BDHR | File Added: FUBAR_M01.fs2 | |
| 2008-06-19 07:58 | Wanderer | Note Added: 0009398 | |
| 2008-06-19 17:35 | FUBAR-BDHR | Note Added: 0009399 | |
| 2008-06-20 10:01 | Wanderer | Note Added: 0009404 | |
| 2008-06-20 15:22 | Wanderer | Note Added: 0009407 | |
| 2008-06-20 18:29 | FUBAR-BDHR | Note Added: 0009409 | |
| 2008-06-20 19:43 | Wanderer | Note Added: 0009410 | |
| 2008-06-21 04:39 | FUBAR-BDHR | Note Added: 0009413 | |
| 2008-07-07 16:16 | Goober5000 | Note Added: 0009436 | |
| 2008-07-07 16:16 | Goober5000 | Assigned To | => Wanderer |
| 2008-07-07 16:16 | Goober5000 | Status | new => resolved |
| 2008-07-07 16:16 | Goober5000 | Resolution | open => no change required |