View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001636 | FSSCP | tables | public | 2008-03-20 15:02 | 2008-03-20 22:47 |
Reporter | VA | Assigned To | taylor | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.9 | ||||
Fixed in Version | 3.6.10 | ||||
Summary | 0001636: Afterburner and normal thruster particles used the wrong way round | ||||
Description | They seem to work fine, except the Non-Afterburner particles are used only when the afterburners are fired, and the actual Afterburner particles are used everywhere BUT where the burners are fired. ;) It looks like Wanderer has tracked it down to the section starting at line 04146 of ship.cpp if that helps: 04145 if ( optional_string("$Thruster Particle Bitmap:") ) 04146 afterburner = false; 04147 else if ( optional_string("$Afterburner Particle Bitmap:") ) 04148 afterburner = true; 04149 else 04170 if (afterburner) 04171 sip->normal_thruster_particles.push_back( tpart ); 04172 else 04173 sip->afterburner_thruster_particles.push_back( tpart ); | ||||
Additional Information | If anyone wants to test them, stick this under $Score: in the table. $Thruster Particles: $Thruster Particle Bitmap: Kayser_Particle $Min Radius: 1.0 $Max Radius: 5.0 $Min created: 10 $Max created: 50 $Variance: 0.1 $Thruster Particles: $Afterburner Particle Bitmap: Lamprey_Particle $Min Radius: 1.0 $Max Radius: 5.0 $Min created: 10 $Max created: 50 $Variance: 0.1 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2008-03-20 15:02 | VA | New Issue | |
2008-03-20 22:47 | taylor | Status | new => resolved |
2008-03-20 22:47 | taylor | Fixed in Version | => 3.6.10 |
2008-03-20 22:47 | taylor | Resolution | open => fixed |
2008-03-20 22:47 | taylor | Assigned To | => taylor |
2008-03-20 22:47 | taylor | Note Added: 0008990 |