View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001598 | FSSCP | user interface | public | 2008-02-16 07:49 | 2008-08-18 04:01 |
| Reporter | Galemp | Assigned To | WMCoolmon | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.6.9 | ||||
| Summary | 0001598: Loadout weapon models not rotating around Tech Room Center specified in POF | ||||
| Description | As it says. Ideally the function should rotate around the point designed specifically for that purpose, with a zoom factor based on the radius. | ||||
| Additional Information | The current code, and suggestions and comments on it, can be found here... http://www.hard-light.net/forums/index.php/topic,52160.0.html I think this is WMCoolmon's bug. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-02-16 07:49 | Galemp | New Issue | |
| 2008-02-16 07:49 | Galemp | File Added: crossbow_tech.POF | |
| 2008-03-31 21:40 | Galemp | Note Added: 0009118 | |
| 2008-03-31 21:51 | WMCoolmon | Status | new => assigned |
| 2008-03-31 21:51 | WMCoolmon | Assigned To | => WMCoolmon |
| 2008-06-01 02:05 | Galemp | Note Added: 0009362 | |
| 2008-08-18 04:01 | phreak | Status | assigned => resolved |
| 2008-08-18 04:01 | phreak | Resolution | open => fixed |
| 2008-08-18 04:01 | phreak | Note Added: 0009575 |