View Issue Details

IDProjectCategoryView StatusLast Update
0001577FSSCPmediaVPpublic2008-10-09 01:54
ReporterWMCoolmon Assigned ToDa_Brain  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0001577: Missing AAAf muzzle glow in 3.6.10 beta MVPs
Description---------------------------
Warning!
---------------------------
Warning: Could not find a usable muzzle glow bitmap (AAAbeamAglow) for weapon 'AAAf'!


File: weapons.cpp

Line: 3741





Call stack:

------------------------------------------------------------------

    fs2_open_d.exe 008d1e44()

    fs2_open_d.exe 007329c2()

    fs2_open_d.exe 0071ecef()

    fs2_open_d.exe 0071ee21()

    fs2_open_d.exe 0071efba()

    fs2_open_d.exe 0072bcd9()

    fs2_open_d.exe 0090425d()

    fs2_open_d.exe 0072a952()

    fs2_open_d.exe 0090487c()

    fs2_open_d.exe 0072de0f()

    fs2_open_d.exe 0072e0a6()

    fs2_open_d.exe 00c309d7()

    KERNEL32.dll 7c5989d5()

------------------------------------------------------------------



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TagsNo tags attached.

Activities

ARSPR

2008-01-18 00:32

reporter   ~0008817

Yes there are some missing textures related with beams. Summary here:

http://www.hard-light.net/forums/index.php/topic,51229.msg1040024.html#msg1040024

VA

2008-10-09 00:56

reporter   ~0009848

This is fixed in the MVP internal gammas.

chief1983

2008-10-09 01:54

administrator   ~0009860

Closed as requested, resolved in 3.6.10 gamma+ MediaVPs (currently unreleased).

Issue History

Date Modified Username Field Change
2008-01-17 13:07 WMCoolmon New Issue
2008-01-17 13:07 WMCoolmon Status new => assigned
2008-01-17 13:07 WMCoolmon Assigned To => Da_Brain
2008-01-18 00:32 ARSPR Note Added: 0008817
2008-10-09 00:56 VA Note Added: 0009848
2008-10-09 01:54 chief1983 Note Added: 0009860
2008-10-09 01:54 chief1983 Status assigned => resolved
2008-10-09 01:54 chief1983 Resolution open => fixed