View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001565 | FSSCP | multiplayer | public | 2008-01-07 23:55 | 2008-11-06 20:07 |
| Reporter | karajorma | Assigned To | karajorma | ||
| Priority | high | Severity | major | Reproducibility | have not tried |
| Status | resolved | Resolution | unable to reproduce | ||
| Platform | Windows | OS | Windows XP Home | OS Version | SP2 |
| Fixed in Version | 3.6.10 | ||||
| Summary | 0001565: Game assumes any wing present at mission start in TvT is in loadout | ||||
| Description | Basically this is the problem here http://www.hard-light.net/forums/index.php/topic,51280.0.html The game is swapping the ship classes in void multi_ts_create_wings() even though those wings aren't on the same team. | ||||
| Steps To Reproduce | I'll have to make a test mission for this later as Hellequin's is fairly complex. | ||||
| Tags | No tags attached. | ||||
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Hope this can be fixed for 3.6.10, bumping priority up. |
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Looks like this one got fixed at some point as I've been unable to reproduce it using the same missions I could make it happen with when I first filed it. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-01-07 23:55 | karajorma | New Issue | |
| 2008-01-07 23:55 | karajorma | Status | new => assigned |
| 2008-01-07 23:55 | karajorma | Assigned To | => karajorma |
| 2008-10-09 03:15 | chief1983 | Note Added: 0009875 | |
| 2008-10-09 03:15 | chief1983 | Priority | normal => high |
| 2008-11-06 20:07 | karajorma | Status | assigned => resolved |
| 2008-11-06 20:07 | karajorma | Fixed in Version | => 3.6.10 |
| 2008-11-06 20:07 | karajorma | Resolution | open => unable to reproduce |
| 2008-11-06 20:07 | karajorma | Note Added: 0010160 |