View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001541 | FSSCP | FRED | public | 2007-12-18 13:51 | 2008-06-30 08:47 |
| Reporter | Ransom Arceihn | Assigned To | WMCoolmon | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0001541: Can't roll camera with set-camera-rotation | ||||
| Description | None of the values in this sexp seem to directly control the bank of the camera. Regardless of the combination of numbers used, it will also change the direction the camera's facing. | ||||
| Tags | No tags attached. | ||||
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2007-12-18 13:51
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2008-06-29 08:30
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This should be fixed with the new camera code. I've uploaded camerarot.fs2. It'll work with the new camera code and it seems to work with all three rotation axes. Note that it doesn't actually specify acceleration times, so you'll have to use it with my next build that has that bug fixed, or edit the mission in FRED to include some. |
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Added the acceleration times and tried this, seems to work great. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-12-18 13:51 | Ransom Arceihn | New Issue | |
| 2007-12-18 13:51 | Ransom Arceihn | File Added: camera-rotationtest.fs2 | |
| 2007-12-19 03:22 | WMCoolmon | Status | new => assigned |
| 2007-12-19 03:22 | WMCoolmon | Assigned To | => WMCoolmon |
| 2008-06-29 08:30 | WMCoolmon | File Added: camerarot.fs2 | |
| 2008-06-29 08:34 | WMCoolmon | Note Added: 0009422 | |
| 2008-06-29 08:34 | WMCoolmon | Status | assigned => feedback |
| 2008-06-29 08:48 | Ransom Arceihn | Note Added: 0009423 | |
| 2008-06-30 08:47 | WMCoolmon | Status | feedback => resolved |
| 2008-06-30 08:47 | WMCoolmon | Resolution | open => fixed |