View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001535 | FSSCP | gameplay | public | 2007-12-03 10:30 | 2008-04-30 06:45 |
Reporter | Goober5000 | Assigned To | Goober5000 | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Fixed in Version | 3.6.10 | ||||
Summary | 0001535: bug in state machine | ||||
Description | Apparently when I cleaned up the game states for entering a mission, I introduced a new bug. When restarting a mission from the debriefing screen, the mission goes straight to briefing, without reloading. This leads to all kinds of initialization problems. | ||||
Tags | No tags attached. | ||||
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Reminder sent to: Goober5000 reminder testing |
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Uhh, didn't you fix this already? (http://svn.icculus.org/fs2open/trunk/fs2_open/code/missionui/missiondebrief.cpp?r1=4283&r2=4368) |
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Maybe. I need to go back and look. |
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Yup, I fixed it. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
2007-12-03 10:30 | Goober5000 | New Issue | |
2007-12-03 10:30 | Goober5000 | Status | new => assigned |
2007-12-03 10:30 | Goober5000 | Assigned To | => Goober5000 |
2008-03-15 23:49 | Goober5000 | Note Added: 0008981 | |
2008-03-28 18:04 | taylor | Note Added: 0009052 | |
2008-04-01 03:46 | Goober5000 | Note Added: 0009127 | |
2008-04-30 06:45 | Goober5000 | Note Added: 0009273 | |
2008-04-30 06:45 | Goober5000 | Status | assigned => resolved |
2008-04-30 06:45 | Goober5000 | Resolution | open => fixed |
2008-04-30 06:45 | Goober5000 | Fixed in Version | => 3.6.10 |