View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000152 | FSSCP | graphics | public | 2004-03-24 18:09 | 2006-11-01 15:37 |
| Reporter | Foxer | Assigned To | Bobboau | ||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Product Version | 3.5.5 | ||||
| Summary | 0000152: Flashy textures on turrets | ||||
| Description | On cap-ships turrets and some other things... when i flown near this turret it have some bug on turret's textures. It's flashy, one time it is... one it is not. Like "black&white noise" in no-configurated television. Look on screens: - on "screen02.gif" we got all-things-right GTD Orion's turret - on "screen03.gif" - same turret with flashy "television" thing, a secound after screen02.gif - on "screen04.gif" we got same turret and flashy thing again | ||||
| Tags | No tags attached. | ||||
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2004-03-24 18:09
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2004-03-24 18:12
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2004-03-24 18:13
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What operating system are you using? What kind of graphics card? What Drivers? Is this in D3D or OGL? What Resolution? What are the rest of you PC's specs? |
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Sorry for no specs info, here it is: Flags: -spec -glow -pcx32 -jpgtga -d3dmipmap -ship_choice_3d -fps -d3d_lesstmem -ambient_factor 75 1024x768x32 res D3D8 Fix GeForce Font System specs: Windows XP Home Pentium III 500 320 MB RAM GeForce FX 5200 128 MB (6.14.10.5303 nVidia drivers number) DirectX 9.0 edited on: 03-24-04 15:54 |
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Reminder sent to Foxer Could you please see if this bug is still an issue? |
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I've had the same problem, and it disappeared after updating drivers from Cat3.7 to 4.2. |
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except he's using a Geforce card |
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Could be and probably still is a driver problem. |
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Then resolve it once bob looks at it. |
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this is some sort of Zfighting. it only happens insome situations, usualy when a polygon is partaly on screen, this is either a hardware or driver issue, it will probly go away if/when we get specmapping to work in one pass rather than the multi-pass system we have now |
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* BUMP * Unless someone has seen this same thing in OpenGL, this bug is getting closed. |
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Closing due to: - lack of response - D3D is being phased out - doesn't happen in OGL Closered. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-03-24 18:09 | Foxer | New Issue | |
| 2004-03-24 18:09 | Foxer | File Added: screen02.gif | |
| 2004-03-24 18:12 | Foxer | File Added: screen03.gif | |
| 2004-03-24 18:13 | Foxer | File Added: screen04.gif | |
| 2004-03-24 20:00 | kasperl | Note Added: 0000573 | |
| 2004-03-24 20:42 | Foxer | Note Added: 0000575 | |
| 2004-03-24 20:54 | Foxer | Note Edited: 0000575 | |
| 2005-03-12 20:24 | kasperl | Note Added: 0001776 | |
| 2005-03-13 19:57 | administrator | Assigned To | => Bobboau |
| 2005-03-13 19:57 | administrator | Status | new => feedback |
| 2005-03-13 20:35 | Lightspeed | Note Added: 0001855 | |
| 2005-03-13 23:49 | phreak | Note Added: 0001864 | |
| 2005-03-14 00:51 | Lightspeed | Note Added: 0001871 | |
| 2005-03-14 01:37 | administrator | Note Added: 0001878 | |
| 2005-03-14 22:46 | Bobboau | Note Added: 0001911 | |
| 2006-05-08 04:04 | taylor | Note Added: 0005477 | |
| 2006-05-28 03:59 | taylor | Status | feedback => closed |
| 2006-05-28 03:59 | taylor | Note Added: 0005658 | |
| 2006-11-01 15:37 | taylor | Resolution | open => won't fix |