View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000140 | FSSCP | HT&L | public | 2004-03-12 15:40 | 2004-03-16 11:49 |
| Reporter | Lightspeed | Assigned To | RandomTiger | ||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000140: Shield hits don't render anymore | ||||
| Description | With the latest nettest builds, shield hits will NOT be rendered. Instead, the shot 'vanishes' in the hull of the enemy ship - the hit sound will be played and shield drained normally, but the visual effect is gone. | ||||
| Tags | No tags attached. | ||||
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D3D or OGL or both? |
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D3D |
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This problem is in both D3D *AND* OGL. I did actually see a bit of shield effect but it was really cut down from what it should have been. |
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Fixed for D3D, theres a seperate bug for OGL |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-03-12 15:40 | Lightspeed | New Issue | |
| 2004-03-15 11:36 | RandomTiger | Note Added: 0000447 | |
| 2004-03-15 22:43 | Lightspeed | Note Added: 0000463 | |
| 2004-03-16 11:00 | RandomTiger | Status | new => acknowledged |
| 2004-03-16 11:00 | RandomTiger | Summary | Shield hits don't render anymore? => Shield hits don't render anymore |
| 2004-03-16 11:00 | RandomTiger | Note Added: 0000476 | |
| 2004-03-16 11:48 | RandomTiger | Status | acknowledged => assigned |
| 2004-03-16 11:48 | RandomTiger | Assigned To | => RandomTiger |
| 2004-03-16 11:49 | RandomTiger | Status | assigned => resolved |
| 2004-03-16 11:49 | RandomTiger | Resolution | open => fixed |
| 2004-03-16 11:49 | RandomTiger | Note Added: 0000480 |