View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001397 | FSSCP | sound | public | 2007-05-13 23:38 | 2007-12-05 22:24 |
Reporter | karajorma | Assigned To | taylor | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Windows | OS | Windows XP Home | OS Version | SP2 |
Fixed in Version | 3.6.10 | ||||
Summary | 0001397: Out of sound buffers in BtRL | ||||
Description | Some of the message.tbl sounds are not played in-game (and are replaced with voice synthesis). the log contains this message. SOUND ==> No more sound buffers available Cannot load message wave: over_yes.ogg. Will not play On stepping through the code a little I can see that error is coming from the ds_load_buffer function. I'm rather loathe to start playing around with anything there since the comment for the function quite clearly states // NOTE: this function is slow, especially when sounds are loaded into hardware. Don't call this // function from within gameplay. | ||||
Steps To Reproduce | It's not hard to reproduce this one for me. Start the 2nd non-training mission (Birth of a Legend) and wait for the banter to end. Order both of your wingmen individually to guard the miner. At that point one or the other (or both) trigger the error. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2007-05-13 23:38 | karajorma | New Issue | |
2007-06-12 19:25 | karajorma | Relationship added | related to 0001411 |
2007-12-05 22:24 | taylor | Status | new => resolved |
2007-12-05 22:24 | taylor | Fixed in Version | => 3.6.10 |
2007-12-05 22:24 | taylor | Resolution | open => fixed |
2007-12-05 22:24 | taylor | Assigned To | => taylor |
2007-12-05 22:24 | taylor | Note Added: 0008729 |