View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001371 | FSSCP | gameplay | public | 2007-04-12 21:09 | 2009-05-10 09:29 |
Reporter | Joshua | Assigned To | karajorma | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.9 | ||||
Fixed in Version | 3.6.11 | ||||
Summary | 0001371: Able to target Stealthed and Invisible Fighters with Target Target's Target | ||||
Description | By targeting a friendly and pressing Target Target's Targjet (j), you are able to target stealth fighters and fighters who are invisible on radar. | ||||
Tags | No tags attached. | ||||
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Yeah I suspect you can also do it with a few other things like the hotkeys etc. This one bugged me no end when I spotted it just before the BtRL release but it was too late to do something about it then. Might as well take it. |
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I can't reproduce this. Pressing J when my target had an enemy stealth ship targeted simply resulted in me ending up with no target. |
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I need a test mission in which this occurs or I'm simply going to close it. |
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err. Karajorma, I don't really get you, first you say it is so, and then you say you can't reproduce this?... Test Mission: FSPort, Out of the Dark, Into the night. somehow my irfanview has a problem with reading TGA files, so I can't see wich screenshot was what. |
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Yeah, this definitely exists. I dunno about stealth fighters, but for hidden-from-sensors fighters (like the Shivans in the Port mission) you can target them using 'J'. It's a bit of an easter egg / hack, though it technically is a bug. Maybe we should only allow this if cheats are enabled. :) |
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Maybe related or maybe another different issue: In Procyon Insurgency Mod mission 3, there's a ship called "Unknown" and then: + In Ship Editor > Misc, it has no special settings about stealth. + It gets a ship-stealthy SEXP at the mission beginning. + Through related every-time SEXPs it is continously changing from ship-stealthy to ship-unstealthy. + The mission has a little design bug because Unknown Hotkey is not set to Hidden. + Because of this little design flaw you see Unknown in F3 multitarget window, so you can assign it to a Fxx group. + Then, if you add it to a group with any other targeteable ship, when you activate that Fxx multitarget group you get the white brackets pointing Unknown too even when it is ship-stealthy SEXPed. Nevertheless, you only can target it, (ie. getting the white multitarget brackets AND the red normal brackets), when it is ship-unstealthy SEXPed. + If Unknown is assigned to a Fxx group alone, then you cannot multitarget or target it until it is ship-unstealthy SEXPed. |
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Fixed in my branch. |
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Fixed in trunk too. |
Date Modified | Username | Field | Change |
---|---|---|---|
2007-04-12 21:09 | Joshua | New Issue | |
2007-04-19 15:15 | karajorma | Note Added: 0008019 | |
2007-04-19 15:15 | karajorma | Status | new => assigned |
2007-04-19 15:15 | karajorma | Assigned To | => karajorma |
2007-04-29 22:21 | karajorma | Note Added: 0008033 | |
2007-05-16 00:04 | karajorma | Note Added: 0008091 | |
2007-05-16 18:44 | Joshua | Note Added: 0008094 | |
2007-05-25 04:43 | Goober5000 | Note Added: 0008132 | |
2007-06-08 00:06 | ARSPR | Note Added: 0008170 | |
2007-06-08 00:06 | ARSPR | Note Edited: 0008170 | |
2007-07-24 09:57 | Goober5000 | Assigned To | karajorma => Goober5000 |
2009-04-24 21:49 | karajorma | Assigned To | Goober5000 => karajorma |
2009-04-24 21:50 | karajorma | Note Added: 0010844 | |
2009-05-10 09:29 | karajorma | Status | assigned => resolved |
2009-05-10 09:29 | karajorma | Fixed in Version | => 3.6.11 |
2009-05-10 09:29 | karajorma | Resolution | open => fixed |
2009-05-10 09:29 | karajorma | Note Added: 0010878 |