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IDProjectCategoryView StatusLast Update
0001349FSSCPmultiplayerpublic2007-04-09 22:17
ReporterUnknownTarget Assigned Tokarajorma  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Product Version3.6.9 
Summary0001349: Kill limit not ending game
DescriptionWhen I was a host and selected an 8 kill kill limit in multiplayer, the game did not end, nor have I ever seen it end in other situations unless the hope warps out. Pretty sure it's supposed to when the limit is reached, but it's been so long since I played vanilla FS2 online, I don't know. If it is supposed to, then this feature is broken. If it's not supposed to, it'd be nice if it did :D
TagsNo tags attached.

Activities

UnknownTarget

2007-04-08 00:37

reporter   ~0007933

Ahh...yea. Disregard this. Turns out it was caused by confusion with the interface...*sheepish*

karajorma

2007-04-09 22:17

administrator   ~0007937

Well there is no immediate bug here but it does highlight some issues with ending multiplayer missions in mods that don't wish to have ships jump out.

I'll be taking a look at this later.

Issue History

Date Modified Username Field Change
2007-04-06 01:20 UnknownTarget New Issue
2007-04-08 00:37 UnknownTarget Note Added: 0007933
2007-04-09 22:14 karajorma Status new => assigned
2007-04-09 22:14 karajorma Assigned To => karajorma
2007-04-09 22:17 karajorma Status assigned => closed
2007-04-09 22:17 karajorma Note Added: 0007937
2007-04-09 22:17 karajorma Resolution open => no change required