View Issue Details

IDProjectCategoryView StatusLast Update
0001280FSSCPgameplaypublic2012-11-20 01:21
ReporterEilarais Assigned ToGoober5000  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionunable to reproduce 
Product Version3.6.9 
Summary0001280: AI pathing and/or wingman commands
DescriptionFS1 ported mission btm-04, wingmen will not consistantly attack subsystems as ordered. Will always start firing and rotating to face subsystem but will just stop firing and reset orientation if there is no line of sight to subsystem. Target is not moving.

One fighter will sometimes fly behind the target to attack engines, but will stop shooting after a period of time.
Additional InformationAttack target always works. Problem relates to line of sight somehow.
TagsNo tags attached.

Relationships

has duplicate 0000954 closedGoober5000 FSPort Advanced Training Mission Issue 

Activities

FUBAR-BDHR

2007-02-14 22:13

developer   ~0007636

Just noticed the same thing myself last night. Had to restart the mission once. Got around it the second time by ordering them to form on my wing then disable.

Goober5000

2007-04-11 07:14

administrator   ~0007951

Does this happen in FS2 retail?

The_E

2010-10-22 13:04

administrator   ~0012424

Does this happen at all?

Goober5000

2012-11-20 01:21

administrator   ~0014109

Could have been a mediaVPs path issue at one point. We haven't been able to reproduce this in multiple tests, so closing.

Issue History

Date Modified Username Field Change
2007-02-14 21:30 Eilarais New Issue
2007-02-14 22:13 FUBAR-BDHR Note Added: 0007636
2007-02-17 13:33 Goober5000 Status new => assigned
2007-02-17 13:33 Goober5000 Assigned To => Goober5000
2007-04-11 07:14 Goober5000 Note Added: 0007951
2007-08-31 08:52 Goober5000 Relationship added has duplicate 0000954
2010-10-22 13:04 The_E Note Added: 0012424
2012-11-20 01:21 Goober5000 Note Added: 0014109
2012-11-20 01:21 Goober5000 Status assigned => closed
2012-11-20 01:21 Goober5000 Resolution open => unable to reproduce