View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001263 | FSSCP | beams | public | 2007-02-04 01:03 | 2007-04-11 23:35 |
Reporter | Wanderer | Assigned To | taylor | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Fixed in Version | 3.6.10 | ||||
Summary | 0001263: 'Wrong' sound effect played when beam is fired | ||||
Description | If any +Beamsound: has been defined game plays sound with index 124 as well. This is very annoying when it happens with fighterbeams. Basically when the looping beam sound begins the 124 is played once (and stopped) while the defined sound starts to loop. | ||||
Additional Information | http://www.hard-light.net/forums/index.php/topic,45171 I am not a coder, but weapon.beam.cpp line 2403 as well as gamesnd/gamesnd.h line 575 seem to be causing this. Basically this bug forces all the beam firing sounds to be identical unless sound 124 is removed or silenced in which case normal effects will suffer. | ||||
Tags | No tags attached. | ||||
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I don't think this is a bug since the "shot" sound is basically a transitional sound used to go from warmup to firing note the comments in the source regarding this: // "shot" sound snd_play_3d(&Snds[SND_BEAM_SHOT], &b->last_start, &View_position); //I'm sorry this thing has always pissed me off -Bobboau // GAH - Bobboau, for goodness sake don't delete things flippantly. If you want to change this kind of thing, add // command-line behavior like Phreak did for his targeting stuff. The code is not yours to tromp all over like this. -- Goober5000 |
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Well.. looking at weapons.tbl it looks like the sound (SND_BEAM_SHOT) it should use is the one defined in $LaunchSnd: line and not the hardcoded 124. That is weapons.tbl define both sounds 124 and 125 as LaunchSnd: for the beams. |
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Fixed in CVS. It will now use $LaunchSnd: if it's specified and valid, otherwise it will use the default SND_BEAM_SHOT sound. |
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Fixered. |
Date Modified | Username | Field | Change |
---|---|---|---|
2007-02-04 01:03 | Wanderer | New Issue | |
2007-02-04 01:35 | phreak | Note Added: 0007586 | |
2007-02-04 02:11 | Wanderer | Note Added: 0007588 | |
2007-03-23 22:55 | taylor | Status | new => assigned |
2007-03-23 22:55 | taylor | Assigned To | => taylor |
2007-04-11 23:35 | taylor | Note Added: 0007967 | |
2007-04-11 23:35 | taylor | Status | assigned => resolved |
2007-04-11 23:35 | taylor | Fixed in Version | => 3.6.10 |
2007-04-11 23:35 | taylor | Resolution | open => fixed |
2007-04-11 23:35 | taylor | Note Added: 0007968 |