View Issue Details

IDProjectCategoryView StatusLast Update
0001259FSSCPOpenGLpublic2007-02-01 04:48
ReporterTempllord Assigned Totaylor  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionno change required 
Product Version3.6.9 
Summary0001259: Broken sprites in OpenGL mode
DescriptionEvery sprite effect has got a black frame around it , looks like there 's something wrong with the alpha- channel.

The closer I am to the sprite the worse the quality of the sprite itself gets.

In addition to the error shown on the included .jpg the shields turn black when hit.

This errors even occur without the media vps and even if all options are switched to "Default FS".

changing the resolution / colour depth / mipmap level has also proven to be useless.

switching "Use large textures" and "Fix Font distortion" on and off didn't do any good to.
Additional InformationAMD Athlon64 3000+
1024MB Ram 400Mhz
ATI Radeon X1300
Catalyst 7.1 with CCC
TagsNo tags attached.

Activities

2007-02-01 04:09

 

sprite_poblem_OGL.jpg (356,447 bytes)

Templlord

2007-02-01 04:16

reporter   ~0007572

Reminder sent to: taylor

This problem is fixed by the 710 mediavps, sorry for bothering you.

Issue History

Date Modified Username Field Change
2007-02-01 04:09 Templlord New Issue
2007-02-01 04:09 Templlord Status new => assigned
2007-02-01 04:09 Templlord Assigned To => taylor
2007-02-01 04:09 Templlord File Added: sprite_poblem_OGL.jpg
2007-02-01 04:16 Templlord Note Added: 0007572
2007-02-01 04:48 taylor Status assigned => resolved
2007-02-01 04:48 taylor Resolution open => no change required