View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001259 | FSSCP | OpenGL | public | 2007-02-01 04:09 | 2007-02-01 04:48 |
| Reporter | Templlord | Assigned To | taylor | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.6.9 | ||||
| Summary | 0001259: Broken sprites in OpenGL mode | ||||
| Description | Every sprite effect has got a black frame around it , looks like there 's something wrong with the alpha- channel. The closer I am to the sprite the worse the quality of the sprite itself gets. In addition to the error shown on the included .jpg the shields turn black when hit. This errors even occur without the media vps and even if all options are switched to "Default FS". changing the resolution / colour depth / mipmap level has also proven to be useless. switching "Use large textures" and "Fix Font distortion" on and off didn't do any good to. | ||||
| Additional Information | AMD Athlon64 3000+ 1024MB Ram 400Mhz ATI Radeon X1300 Catalyst 7.1 with CCC | ||||
| Tags | No tags attached. | ||||
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2007-02-01 04:09
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Reminder sent to: taylor This problem is fixed by the 710 mediavps, sorry for bothering you. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-02-01 04:09 | Templlord | New Issue | |
| 2007-02-01 04:09 | Templlord | Status | new => assigned |
| 2007-02-01 04:09 | Templlord | Assigned To | => taylor |
| 2007-02-01 04:09 | Templlord | File Added: sprite_poblem_OGL.jpg | |
| 2007-02-01 04:16 | Templlord | Note Added: 0007572 | |
| 2007-02-01 04:48 | taylor | Status | assigned => resolved |
| 2007-02-01 04:48 | taylor | Resolution | open => no change required |