View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001238 | FSSCP | speech | public | 2007-01-22 00:14 | 2007-04-13 08:28 |
Reporter | The Trivial Psychic | Assigned To | Goober5000 | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | AMD-2600+ 1GB DDR400 ATI9600XT | OS | WinXP in OGL | OS Version | SP2 |
Product Version | 3.6.9 | ||||
Fixed in Version | 3.6.10 | ||||
Summary | 0001238: Simulated Speech in Debriefing Says "Dot" for Period, When At End Of Stage | ||||
Description | When using simulated speech for debriefings, it appears that when reaching the end of a stage and finding a period, the speech will say "dot" rather than treating it as an end-of-sentence period. This also causes it to run directly into the next paragraph of the following stage, since it hasn't registered the period. | ||||
Steps To Reproduce | Create a debriefing containing multiple stages, and end each stage with a period. Then play the mission. | ||||
Additional Information | This doesn't manifest itself in the command briefings and mission briefings, since the stages themselves are separated by advancing to the next frame. | ||||
Tags | No tags attached. | ||||
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Do you put spaces before your periods? |
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No. |
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Can you attach a sample mission? This might not be fixable, for two reasons. One, it might be a Speech SDK bug and not a SCP bug. Two, speech hasn't been officially supported since RandomTiger left. |
2007-01-29 10:14
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I've included a mission to demonstrate this. I play using Microsoft Mary as my voice of choice. I also stumbled across a possible Media VP issue while I was creating this. I've included it in the mission briefing (now has its own bug report). For best results, ensure that Sim Speech is enabled in briefings and in-game, not that you REALLY need for the later though. |
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I've got an idea. Try inserting a space at the very end of the briefing stage. (Load it up in Notepad so you can be sure the space is there.) Then try again. |
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Sorry. Already tried that, and it didn't work. I didn't do it in notepad, but when I came back to try something else, the space was still there. Before you ask, I also tried a hard return after the paragraph and that didn't work. The only thing I could possibly think of, is if there was a character that I could put in, that the simulated speech wouldn't read, and the game wouldn't display. Do you think that might work? |
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Well the easiest thing I can think of is just don't put a . at the end. No one will notice |
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People will notice. And that won't fix the problem anyway. The problem is that the Speech SDK is running the two debriefing stages together and treating them like a single paragraph. What we need to do is figure out how to insert a paragraph stop between them. |
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Okay, this should be very simple. I have a fix that I'll test as soon as I get home. |
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Fixed. Surprisingly trivial. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
2007-01-22 00:14 | The Trivial Psychic | New Issue | |
2007-01-22 21:27 | Goober5000 | Note Added: 0007518 | |
2007-01-23 04:05 | The Trivial Psychic | Note Added: 0007529 | |
2007-01-27 06:14 | Goober5000 | Note Added: 0007549 | |
2007-01-29 10:14 | The Trivial Psychic | File Added: SimSpeechProb.fs2 | |
2007-01-29 10:16 | The Trivial Psychic | Note Added: 0007553 | |
2007-01-29 10:58 | The Trivial Psychic | Note Edited: 0007553 | |
2007-01-31 02:30 | Goober5000 | Note Added: 0007567 | |
2007-01-31 09:12 | The Trivial Psychic | Note Added: 0007568 | |
2007-01-31 10:29 | FUBAR-BDHR | Note Added: 0007570 | |
2007-01-31 10:40 | Goober5000 | Note Added: 0007571 | |
2007-01-31 10:41 | Goober5000 | Status | new => assigned |
2007-01-31 10:41 | Goober5000 | Assigned To | => Goober5000 |
2007-04-11 07:21 | Goober5000 | Note Added: 0007952 | |
2007-04-13 08:28 | Goober5000 | Note Added: 0007991 | |
2007-04-13 08:28 | Goober5000 | Status | assigned => resolved |
2007-04-13 08:28 | Goober5000 | Resolution | open => fixed |
2007-04-13 08:28 | Goober5000 | Fixed in Version | => 3.6.10 |