View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000122 | FSSCP | user interface | public | 2004-03-04 13:15 | 2004-03-05 20:34 |
| Reporter | kasperl | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0000122: rotatiing in tech room only around on axes | ||||
| Description | when viewing a model in the tech room, dragging it in a different direction doesn't change the axes of rotation. i remember fairly clearly that i did do so in FS vanilla. | ||||
| Additional Information | 1_20_2004 R, launcher v4, D3D | ||||
| Tags | No tags attached. | ||||
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Are you sure it was different in retail? I've just tried and either its the same I dont fully understand your bug. |
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every build I have ever tested this worked fine (other than a few extreem early HT&L builds) |
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i remember fairly clearly that when you threw the ship "up" it would rotate along it's middle axis. edit: well i'll be damned, i am really imagining things a lot, i thought i saw shinemaps, and i thought i saw this feature in FS retail. i must have mistaken FS and some mod tool. i am really sorry for this second bit of user error bug reporting, sorry. edited on: 03-05-04 09:28 |
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Thats cool, as long as we know :) Bug closed |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-03-04 13:15 | kasperl | New Issue | |
| 2004-03-04 20:41 | RandomTiger | Note Added: 0000275 | |
| 2004-03-05 05:43 | Bobboau | Note Added: 0000296 | |
| 2004-03-05 14:14 | kasperl | Note Added: 0000298 | |
| 2004-03-05 14:28 | kasperl | Note Edited: 0000298 | |
| 2004-03-05 20:34 | RandomTiger | Status | new => closed |
| 2004-03-05 20:34 | RandomTiger | Note Added: 0000312 |