View Issue Details

IDProjectCategoryView StatusLast Update
0001205FSSCPOpenGLpublic2007-01-08 22:58
ReporterZantor Assigned Totaylor  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version3.6.9 
Summary0001205: Ship flames show as block textures instead of with desired transparency
DescriptionWhen a ship has a flame spewing from it, the flames come as blocks rather than the desired transparent flames. See attached image file for clarification.
Additional Informationv3.6.9 final
OpenGL
640x480, 16 bit
bilinear filtering, 2x anisotropic filtering
Media VPs v3.6.8 Zeta

Additional screen shots:

http://i29.photobucket.com/albums/c255/Zangarath/flameblocks2.jpg
http://i29.photobucket.com/albums/c255/Zangarath/flameblocks3.jpg
TagsNo tags attached.

Activities

2007-01-08 21:14

 

flameblocks.jpg (55,569 bytes)   
flameblocks.jpg (55,569 bytes)   

taylor

2007-01-08 22:58

administrator   ~0007427

This isn't a bug. You need to install the 710 patches. Check in the HLP forums, the MediaVPs thread, they can be found there.

Issue History

Date Modified Username Field Change
2007-01-08 21:14 Zantor New Issue
2007-01-08 21:14 Zantor Status new => assigned
2007-01-08 21:14 Zantor Assigned To => taylor
2007-01-08 21:14 Zantor File Added: flameblocks.jpg
2007-01-08 22:58 taylor Note Added: 0007427
2007-01-08 22:58 taylor Status assigned => resolved
2007-01-08 22:58 taylor Resolution open => no change required