View Issue Details

IDProjectCategoryView StatusLast Update
0001148FSSCPtablespublic2012-01-09 18:06
ReporterWanderer Assigned Totaylor  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Fixed in Version3.6.9 
Summary0001148: 3D shockwave can not be overridden with 2D shockwave
DescriptionOverriding 3D shockwave (one that is used by default with mediavps) with 2D shockwave doesnt appear to function. Following has been tested:

$Shockwave model: new_wave.pof
Replaces the current 3d shockwave with new 3D version.

$Shockwave name: new_wave
Neither gives any errors nor does anything. 3D shockwave still appears.

$Shockwave model: none
$Shockwave name: new_wave
Gives an error of 'illegal' model name.
TagsNo tags attached.

Activities

taylor

2006-11-25 21:27

administrator   ~0007166

Try: http://icculus.org/~taylor/fso/testing/rc7dot9x.rar

Wanderer

2006-11-27 18:02

developer   ~0007197

Seems to be working.. That is now I can get the 2D shockwave when i want it.

taylor

2006-11-27 21:26

administrator   ~0007201

Cool...


Fixered.

Related Changesets

fs2open: fs2_open_3_6_9 r3794

2006-12-07 13:30

taylor


Ported: N/A

Details Diff
cleanup shockwave code a bit
make Shockwave_info dynamic
lot of fixage to allow 2D and 3D shockwaves to work better
fix for Mantis bug 0001148
properly handle both "none" and "<none>" for 2D and 3D shockwave names
better handling, preloading wise, of 3D shockwaves and their textures
Affected Issues
0001148
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff File

fs2open: trunk r3869

2007-01-07 07:57

taylor


Ported: N/A

Details Diff
cleanup shockwave code a bit
make Shockwave_info dynamic
lot of fixage to allow 2D and 3D shockwaves to work better
fix for Mantis bug 0001148
properly handle both "none" and "<none>" for 2D and 3D shockwave names
better handling, preloading wise, of 3D shockwaves and their textures
Affected Issues
0001148
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.h Diff File

Issue History

Date Modified Username Field Change
2006-11-17 13:21 Wanderer New Issue
2006-11-17 17:20 taylor Status new => assigned
2006-11-17 17:20 taylor Assigned To => taylor
2006-11-25 21:27 taylor Note Added: 0007166
2006-11-27 18:02 Wanderer Note Added: 0007197
2006-11-27 21:26 taylor Status assigned => resolved
2006-11-27 21:26 taylor Fixed in Version => 3.6.9
2006-11-27 21:26 taylor Resolution open => fixed
2006-11-27 21:26 taylor Note Added: 0007201
2012-01-05 22:55 taylor Changeset attached => Import 2012-01-05 17:52:05 fs2_open_3_6_9 r3794
2012-01-05 22:55 taylor Changeset attached => Import 2012-01-05 17:52:05 trunk r3869
2012-01-09 18:06 taylor Changeset attached => fs2open_websvn fs2_open_3_6_9 r3794
2012-01-09 18:06 taylor Changeset attached => fs2open_websvn trunk r3869