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IDProjectCategoryView StatusLast Update
0001114FSSCPgraphicspublic2012-12-05 19:14
ReporterTurey Assigned ToValathil  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Summary0001114: Maneuvering thrusters aren't affected by engine glows
DescriptionWhen a maneuvering thruster is behind an engine glow, it isn't obscured at all.

I don't think my specs affect this, but just in case:

IBM T30 Laptop
Intel Pentium 4 Mobile 2.20 Ghz
512MB RAM
ATI Radeon Mobility 7500

FreeSpace Open 3.6.9 - RC 7.8
Launcher 5.5
MediaVPs 3.6.8 Zeta (with adveffects and all the 710 patches)

This occurs in both OpenGL and D3D, not that it should matter...
TagsNo tags attached.

Activities

2006-10-15 19:34

 

screen4.png (97,897 bytes)   
screen4.png (97,897 bytes)   

taylor

2006-10-15 21:36

administrator   ~0006897

This happens because the maneuvering thrusters are rendered after the engine glows. It's just yet another render order issue that has to be added to an ever growing list of similar problems.

Valathil

2012-12-05 19:14

developer   ~0014312

Considering the changes that has been done to thruster rendering like engine glows beeing batched and everything being additive blended i think this isn't an issue anymore. Closing

Issue History

Date Modified Username Field Change
2006-10-15 19:34 Turey New Issue
2006-10-15 19:34 Turey File Added: screen4.png
2006-10-15 21:36 taylor Note Added: 0006897
2008-03-30 11:36 taylor Status new => confirmed
2012-12-05 19:14 Valathil Note Added: 0014312
2012-12-05 19:14 Valathil Status confirmed => closed
2012-12-05 19:14 Valathil Assigned To => Valathil
2012-12-05 19:14 Valathil Resolution open => no change required