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| Reporter | Zantor | Assigned To | | |
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| Priority | normal | Severity | major | Reproducibility | always |
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| Status | closed | Resolution | open | |
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| Summary | 0001103: menu/briefing screens distorted when using antialiasing 2x or 3x |
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| Description | This happens under the renderer Direct3D. When setting the antialiasing settings to 2 or 3 samples, the menu/briefing screen gets distorted as if it were on a widescreen monitor. I don't have such a monitor. This causes most of the menu/screen to become readable or not in the picture at all. This does not happen in D3D8 using 4 sample antialiasing. |
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| Additional Information | Bug seen in FSO v3.6.9 RC7, 10/06/06. Launcher v5.4 RC. |
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| Tags | No tags attached. |
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