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IDProjectCategoryView StatusLast Update
0001102FSSCPOpenGLpublic2006-10-10 20:46
ReporterZantor Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionopen 
Summary0001102: sprite textures show as blocks
DescriptionUpon playing the first FS2 retail campaign mission with the MediaVPs, When using OpenGL, I noticed flames that come from ships, and the cannonfire shows as a solid texture, with black surrounding the color, rather than transparent. No problems of this sort with Direct3D.
Additional InformationUsed FS2 Open v3.6.9 RC7, 10/06/06 CVS build.
TagsNo tags attached.

Activities

2006-10-10 20:34

 

OpenGL_bug.jpg (103,775 bytes)   
OpenGL_bug.jpg (103,775 bytes)   

Goober5000

2006-10-10 20:46

administrator   ~0006851

This has been discussed over and over again in the forums. Get the mediaVP patches.

Issue History

Date Modified Username Field Change
2006-10-10 20:26 Zantor New Issue
2006-10-10 20:34 Zantor File Added: OpenGL_bug.jpg
2006-10-10 20:46 Goober5000 Status new => closed
2006-10-10 20:46 Goober5000 Note Added: 0006851