View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001094 | FSSCP | multiplayer | public | 2006-10-06 22:07 | 2008-04-05 17:39 |
Reporter | FUBAR-BDHR | Assigned To | taylor | ||
Priority | normal | Severity | trivial | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Fixed in Version | 3.6.10 | ||||
Summary | 0001094: Guns select chages on respawn | ||||
Description | As far as I know this one has always existed. Quite frequently when repawning guns will switch back to only bank one selected. Doesn't matter if you have bank two or dual fire on. Not a major problem but a pain in the but. I have seen it with missles banks too but very rarely. | ||||
Tags | No tags attached. | ||||
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The code to issue this change is commented out, and it appears to have been that way since retail. The code to keep up with it otherwise and process it on client/server appears to still be intact though. There isn't a comment to tell why that code was disabled so I'm not sure if there is an actual reason for it or if it was something that they forgot to enable again. I'll get you a new test build with this feature turned back on and you can test it to be sure that everything is working. But looking at the code I don't see any reason for it cause a problem. |
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Give it a try with this build: http://icculus.org/~taylor/fso/testing/20080403_trunk-win32.rar |
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Fixered. |
Date Modified | Username | Field | Change |
---|---|---|---|
2006-10-06 22:07 | FUBAR-BDHR | New Issue | |
2008-04-02 00:28 | taylor | Note Added: 0009139 | |
2008-04-03 10:01 | taylor | Note Added: 0009164 | |
2008-04-05 17:39 | taylor | Status | assigned => resolved |
2008-04-05 17:39 | taylor | Fixed in Version | => 3.6.10 |
2008-04-05 17:39 | taylor | Resolution | open => fixed |
2008-04-05 17:39 | taylor | Note Added: 0009194 |