View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000108 | FSSCP | OpenGL | public | 2004-02-16 19:38 | 2004-02-22 11:48 |
| Reporter | Zarax | Assigned To | |||
| Priority | normal | Severity | block | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0000108: Unable to use HTL OGL | ||||
| Description | Here's the crash dump... Using HTL of course. Error: Software mode is unsupported, use hardware acceleration. If not using software mode, then something was misspelled. GET A PROGRAMMER!! File:H:\projects\Freespace\scp\fs2_open_bugs\code\FREESPACE2\FreeSpace.cpp Line: 2801 Call stack: ------------------------------------------------------------------ fs2_open_r.exe 0040937c() fs2_open_r.exe 004094a7() fs2_open_r.exe 0061eb62() kernel32.dll 77e614c7() ------------------------------------------------------------------ | ||||
| Tags | No tags attached. | ||||
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I bet it does that in non htl as well. What version of the launcher are you using. If you are using 4 then use 3, if not the other way around. |
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I suspect this user is using launcher v4 with a build too old. |
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I'm using the latest test build you sent to all testers... |
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OK, what version of the launcher are you using? You should be using v4, if you are then please report the value of "VideocardFs2open" in your registry (you can use the launcher to view this). |
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It's D3D8-(1024x768)x32 bit |
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What version of the launcher are you using? Currently you have it set to run in DX8 not OGL. |
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Launcher 4.0 The OGL registry setting is OGL -(1024x768)x32 bit |
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Are you saying it still doesnt work with that setting? |
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I removed all custom stuff and now i can get ingame, but as soon as i try to get in mission or in the tech stuff it CTD without errors... |
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Yes OGL has some issues at the moment. They will be sorted out ASAP. For now either use D3D or revert to the last exe with working OGL. If you do revert be sure you are using the correct launcher to set it up. The reason you have to use a different launcher is because I had to change the initialisation registry string (videocardfs2_open) to be a better format to allow OGL and D3D non standard resolutions to work form the same code. Its a pain but it doesnt happen very often, you just have to be careful you are using the right launcher for the correct exe. When fs2_open 3.6 comes out you can forget about launcher v3 and v4 will work for everything from then on. |
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Closing bug. User error. Wrong Launcher. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-02-16 19:38 | Zarax | New Issue | |
| 2004-02-19 21:30 | RandomTiger | Note Added: 0000204 | |
| 2004-02-20 22:16 | RandomTiger | Note Added: 0000216 | |
| 2004-02-21 08:28 | Zarax | Note Added: 0000220 | |
| 2004-02-21 11:52 | RandomTiger | Note Added: 0000221 | |
| 2004-02-21 14:26 | Zarax | Note Added: 0000222 | |
| 2004-02-21 16:47 | RandomTiger | Note Added: 0000223 | |
| 2004-02-21 18:36 | Zarax | Note Added: 0000224 | |
| 2004-02-22 00:33 | RandomTiger | Note Added: 0000226 | |
| 2004-02-22 09:54 | Zarax | Note Added: 0000227 | |
| 2004-02-22 11:48 | RandomTiger | Note Added: 0000228 | |
| 2004-02-22 11:48 | RandomTiger | Status | new => closed |
| 2004-02-22 11:48 | RandomTiger | Note Added: 0000229 |